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  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Whiteroom View Post
    Not so bad. I just grab all that I can in one go.
    I do the same and I agree it isn't that bad. What I would of liked however is a large aetheryte crystal to have been added to the map below aka the dravanian hinterlands. I also prefer this town and the zone (including hinterlands) to the moogle zone aka churning mists and moogle quests overall.
    (0)
    Last edited by Snugglebutt; 06-25-2015 at 02:51 AM.

  2. #2
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Snugglebutt View Post
    I do the same and I agree it isn't that bad. What I would of liked however is a large aetheryte crystal to have been added to the map below aka the dravanian hinterlands.
    I agree, they should have made it like Mor Dhona, town and zone in one map. The Town feels kinda small, and the Dravanian hinterlands isnt even that big of a zone.

    But yea, the quests in idily dokily shire is a little annoying, where it has you running back and forth between the city and an NPC in dravanian hinterlands and you can only do one quest at a time too, and you do this for literally an hour...
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.