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  1. #1
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rbstr View Post
    Beyond that, tanks haven't been able to dodge anything in any turn of BCOB yet, featherfoot or not. If Alexander is the same the evasion is completely useless. In that case, they need to change something up there.

    All told, though, I think the DRK has a pretty decent CD suite. As a Main tank having Reprisal + Storms Path from a War OT up could be amazing.
    I think they're missing one strong mitigation tool vs. physical (20%ish, ~2min cooldown). If dark arts + dark dance provided flat physical reduction instead of evasion, or made the parry rate much higher (70-100%) for the duration, such that you could count on parrying incoming damage moves, then this would be sufficient.

    Other than that, there are only a few minor nuisances with the class so far. Reprisal's cooldown vs. effect duration. Salted earth as a ground target. And the darkside effect is really fugly.

    Well, I guess it's also a concern that there doesn't seem to be much OT utility for the DRK. PLD has heals, stoneskin, + rage of halone debuff. WAR has storm's path/storm's eye. DRK only has delerium, which is completely useless if there's a MNK in the party.
    (1)
    Last edited by Giantbane; 06-24-2015 at 03:35 AM.

  2. #2
    Player
    Docfiord_Fowling's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Giantbane View Post
    If dark arts + dark dance provided flat physical reduction instead of evasion, or made the parry rate much higher (70-100%) for the duration, such that you could count on parrying incoming damage moves, then this would be sufficient.
    The Evasion is obviously not meant for endgame content. However, in large dungeon pulls, it is godlike. I'll usually pair a DA+DD and then blind the pack with DA + DP. Strangely, this combo seems to be the biggest form of mitigation I've noticed for trash.
    (1)

  3. #3
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Giantbane View Post
    Well, I guess it's also a concern that there doesn't seem to be much OT utility for the DRK. PLD has heals, stoneskin, + rage of halone debuff. WAR has storm's path/storm's eye. DRK only has delerium, which is completely useless if there's a MNK in the party.
    I agree with this. War gets two good debuffs, 20% damage from maim and now 5% damage deliverance and 500pot Fell Cleave pretty often and Zerk for huge burst. DRK has only Delerium, and that will often just be overwriten by a monk. Nothing so far would proc Reprisal reliably when you're OT. Kinda Lame.

    However, I think DRK might really bring the DPS as OT. Darkside is only a 15% bonus, but they have very strong attacks. Scourge for 500pot (Fracture is only 300!), 525 from Salted Earth (though that has downtime). And 400 from a DAed Souleater. As OT they're Siphoning constantly and can use Blood Weapon toreally crank out the Dark Arts. Even without DA, the Delirium and Soul combos have War-equivalent (SE/SP) potency. Hard to call now.
    (0)
    Last edited by Rbstr; 06-24-2015 at 04:50 AM.