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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Keisatsu View Post
    Question, is Souleater not meant to restore HP if Grit isn't turned on?
    Too much negation in this sentence

    Souleater gives HP back only when Grit is activated.
    (0)

  2. #2
    Player
    blackcitadel9's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Arianna Starslayer
    World
    Odin
    Main Class
    Dark Knight Lv 90
    I thought it did specifically say in Souleater's tooltip that Grit needs to be on.
    (0)

  3. #3
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by blackcitadel9 View Post
    I thought it did specifically say in Souleater's tooltip that Grit needs to be on.
    It does. For HP Returns.
    (0)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    No problem
    I'll do what I can to make Dark Knight shines...well, darkens...as much as possible
    (0)

  5. #5
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    When should I use Dark Passenger? It's an OGCD skill which makes me feel like I should weaving it into my rotation, but it's so expensive to use I feel like it's not worth it, maybe when you're OT and trying to pump out the damage but not MT.

    Also, I'm not 60 yet, but it seems to me that Carve and Spit is one of those things that if you're MT you should save for when you get low on MP and need more right away because you don't have the enmity to keep doing Syphon Strike combos. Am I correct with this?

    Also I should note that from what I've experienced, Dark Arts + Power Slash generates PHENOMENAL enmity, so much so that I'm good to go with Syphon Strike rotations for a good 4-5 combos afterwards before considering using another enmity booster. This will probably change in endgame as people start knowing how to completely unload upon the first pull but that just makes DA + PS even more worth as an opener to me.
    (1)
    Last edited by Zyph; 06-24-2015 at 12:57 AM.

  6. #6
    Player
    Docfiord_Fowling's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    When should I use Dark Passenger?
    Use DP whenever it is on cooldown and you have 2 or more enemies, even if it is not paired with Dark Arts. No matter how you slice it, it is more powerful than if you were to use that same amount of mana on a DA/SE single target.

    it seems to me that Carve and Spit is one of those things that if you're MT you should save for when you get low on MP and need more right away because you don't have the enmity to keep doing Syphon Strike combos.
    S&C is amazing. I thought it would be a DPS move, but 99% of the time, I'm using it for MP. I'm NEVER holding on to it. Trust me, you can never have too much MP

    This will probably change in endgame as people start knowing how to completely unload upon the first pull but that just makes DA + PS even more worth as an opener to me.
    The DA/PS opener is still that way in the endgame. I'm about i155 now and doing the expert dungeons and it still holds true.
    (0)

  7. #7
    Player
    Syfer22's Avatar
    Join Date
    Apr 2015
    Posts
    105
    Character
    Leon Harte
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    It's weird, because Dark Passenger feels so... Blegh, for the mana cost, and the Blind mechanic doesn't feel like it does much. If you feel it's noticeable, though, then maybe I need to test more.
    (0)

  8. #8
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Syfer22 View Post
    It's weird, because Dark Passenger feels so... Blegh, for the mana cost, and the Blind mechanic doesn't feel like it does much. If you feel it's noticeable, though, then maybe I need to test more.
    It does a great amount of damage for what it's worth, but I agree that it costs WAY too much. DA+DP = Half MP gone. Usually best to do it when you have multiple mobs and Blood Price is up though so you can at least get that MP back. Outside of that, I personally just stick to the other AoE that we get(name escapes me).
    (0)

  9. #9
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lorielle View Post
    It does a great amount of damage for what it's worth, but I agree that it costs WAY too much. DA+DP = Half MP gone. Usually best to do it when you have multiple mobs and Blood Price is up though so you can at least get that MP back. Outside of that, I personally just stick to the other AoE that we get(name escapes me).
    I think that's actually the only time it should be used, in an AOE situation where you can get the mana back via blood price.
    (0)

  10. #10
    Player
    Docfiord_Fowling's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Lorielle View Post
    It does a great amount of damage for what it's worth, but I agree that it costs WAY too much. DA+DP = Half MP gone. Usually best to do it when you have multiple mobs and Blood Price is up though so you can at least get that MP back. Outside of that, I personally just stick to the other AoE that we get(name escapes me).
    Yeah, the math is there as far as the damage goes. AoE spamming as a DRK is only really viable when you have gratuitous amounts of MP incoming that you would not be able to spend normally with your rotations. The DA + DP cost (38% of your MP) seems justified to me (at level 60). When you reach this level you have many forms of MP replenishment, so you won't be empty very long. In additino to this, the Blind it inflicts is amazing and, in my opinion, is one of the best defensive cooldowns for large packs when paired with a DA + Dark Dance.
    (0)

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