This happens on every corner or other sharp edge when viewed at certain angles.DX11 client is a great addition, have really enjoyed the update.
Talking about the parallax/tesselation (was called that in the demo client's options)- there are also some rocks in southern thanalan (I'm sure the texture in other areas too, just haven't checked) can be quite obvious and actually move, visually you can watch it move like it is water or something when you walk lol. Wonder if they have a place for us they want to report that sort of thing. Not saying DX11 is bad of course for the gloom hunters, much rather have DX11 as is than not lol.
HD Textures would be above amazing.
Hmm, I haven't noticed it on every corner but for the objects using it I guess I'll take your word for it. I noticed in the location I mentioned because it was, as you said, a corner (edge to a drop) but it looked like it was water or something even more exaggerated than your example gif (which is a great example, :P).
Haven't been able to clock in as much time as I wanted due to servers and some awful timing with work related activities, can post while attempting to log in . . . xD.
Indeed
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*slowly pushes in ps4 crowd* i wonder if the ps4 will get something similar to the dx mode so they can be something other then the 'ps3 version that works' :P
Sometimes you just got to have Some fun
My only complaint about the DX11 is that once again, crossfire doesn't work. I have to do a workaround to get running. When I do, the name text of every npc, pc, and mobs goes array and I getting missingno text, mix matching text and occasional flashing. It's pretty funny and annoying at the same time. It was so bad at one point that I couldn't find the mender because of it.
Last edited by FallenArisen0990; 06-23-2015 at 05:01 PM.
Did the ps4 get an upgrade at all? since to my eyes things look a lil more nice![]()
The game looks better than FFXV now. PC the master race.
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