Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 51
  1. #21
    Player
    Hera_Olympian's Avatar
    Join Date
    Jun 2015
    Posts
    5
    Character
    Hera Olympian
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 35
    game already looked awesome but now looks even more awesome !!! many thanks Dev team !!
    (1)

  2. #22
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I have a laptop with NVIDIA 840 M and running ~50FPS on High Laptop...if I swap to DX11...will my FPS drop? :/
    (0)

  3. #23
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    It's a shame the low resolution textures cause some of the DX11 features to go haywire.

    Namely the Parallax Occlusion.
    (3)

  4. #24
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Man when the sun rises, some places are just so beautiful that it makes me want to cry.


    That being said, yeah, that parallax is a weird one...
    (1)

  5. #25
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Huh....I never noticed those texture bugs.
    (0)

  6. #26
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sartori View Post
    you can't tell the difference between 120 fps and 60 fps anyway lol
    Oh really. 120 to 60 there is a difference lol. Unless your monitor sucks.

    Or 1080p and below.
    (2)

  7. #27
    Player
    El-Neko's Avatar
    Join Date
    Sep 2011
    Posts
    45
    Character
    Alice Nekolin
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    It's a shame the low resolution textures cause some of the DX11 features to go haywire.

    Namely the Parallax Occlusion.
    Parallax is fine even with better textures not gonna make a difference to be honest... Just how they did the mapping what makes it weird.
    (0)

  8. #28
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    My eyes are not that good at noticing little detail without comparing them side by side. Being on a PS4 I'd like to ask if anyone had taken some pictures of things before and after DivX11. To make it more obvious for some folks and to better show off the before and after from a user's perspective. Other than the nice high end rigs used in the promo clips of specific things..

    BTW are the graphics only that noticeable on PC's or are they still about the same on the PS4?

    Quote Originally Posted by Roda View Post
    That being said, yeah, that parallax is a weird one...
    That distortion almost looks like the one in Predator, when they are invisible
    (0)
    Last edited by Kotemon; 06-23-2015 at 12:28 PM.

  9. #29
    Player
    Qooo's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Qoo Kitty
    World
    Tonberry
    Main Class
    Black Mage Lv 60
    Still no proper AA.
    (0)

  10. #30
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    DX11 client is a great addition, have really enjoyed the update.

    Talking about the parallax/tesselation (was called that in the demo client's options)- there are also some rocks in southern thanalan (I'm sure the texture in other areas too, just haven't checked) can be quite obvious and actually move, visually you can watch it move like it is water or something when you walk lol. Wonder if they have a place for us they want to report that sort of thing. Not saying DX11 is bad of course for the gloom hunters, much rather have DX11 as is than not lol.

    HD Textures would be above amazing.
    (1)
    Last edited by Shougun; 06-23-2015 at 01:15 PM.

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast