Well the problem is once you do all the MSQs, and you are leveling another job from 50 after you get your first 60, or multiple 60s. That's what I'm talking about really. First job is really no problem.
As someone with multiple characters and many 50's, I disagree with the OP's stance.
Yeah, no.
You're just not putting enough effort into leveling.
Like come on. The armory bonus is huge itself.

Signed
/10characters


I cant believe it.. Lots of people reached lv 60 in less than 3 days and there are spoiled brats whining to add more exp.. People will reach max lv for all jobs and class in less than a month then.. Then prolly different players come to post here and saying "we're lacking things to do!!"
But this is a game where as one should enjoy as much effort while it lasts.. And being fast doesnt always account for enjoyment..
Last edited by lvlagmarink; 06-23-2015 at 02:14 PM.
Takes about 20-30, depending on exact level now. I'd agree 60k is probably too much for the earlier levels, but not necessarily 'ridiculous'. At least not as much as the fact that running N.Than/Coerthas/Mor Dhona fates are faster than running Western Highland/Dravania fates.
I'm only to 55 so far, but up to the Aery they don't give appreciably more than AV or DD, and a much smaller percentage of XP to level than any of the 15-50 dungeons do at level (that is to say, running Sastasha with no armory bonus/rested/whatever at 15 or AV at 47 or DD at 45 etc. etc. gives you a (much) larger percentage of your bar than Dusk Vigil at 51 or Sohm Al at 53 or Aery at 55, etc. etc.). . . no. Not really.
Nothing in HW is very exp efficient compared to 1-50 stuff. The only reason the HW dungeons up to 55 might be more efficient than AV is because they're faster to complete. They don't give 'a ton of experience' by any sane measure.
Which would be fine if the MSQ could carry you through to 60 without having to break off and grind/sidequest out a million exp or so every 2-3 levels, and/or if we didn't have 12 classes to level to 60 on a single character. Getting your first class to 60 is easy, sure, if you consume the majority of your sidequests, but then that leaves you grinding fates/leves/dungeons for the other 11 classes, and the 50% bonus isn't enough to make up for such a massive lack of exp from leves, fates, and, yes, even dungeons.


That's precisely what I mean. You can gain XP at a faster rate by spamming HW dungeons than AV or FATEs. Haven't tried DD first room only yet though.
And yes, XP gain is slower for 50-60 than it was for 1-50 in ARR... that's intentional. They want leveling to take longer. Though if you finish the MSQ and get the armory bonus, that will help significantly.

You guys keep saying new players are gonna have a hard time when they hit 50 getting to 51 but you forget 1 major thing... level 50 MSQ now give exp. Infact they will probably be level 51 or 52 before they even reach Ishgard.
I realize this, but by making it more efficient to queue for dungeons while roaming ARR areas, they've. . . done something very stupid. Leveling in Heavensward with alt classes actually means never going into heavensward except for when your queue pops. Which, once DRK-mania slows down, will mean one dungeon run every half hour to an hour for DPS classes--the rest of their leveling will be done, more efficiently, never stepping in Ishgard.
Surely you can see why that's a problem?
I'd settle for 20k base exp in Western Coerthas and going up by about 2-5k per area after. That'd still take a ton of fates and not be too massive with armoury bonus (still give less exp than the quests), but it'd be worth playing in the expansion with alt classes once you're out of side quests that way.
No armory bonus for level 45 fates = little over 13k. Post 50 Armory bonus brings that to ~20k. No Armory bonus for HW fates up through churning mists at least is about 15k. Armory will bring that to 22.5k.Though if you finish the MSQ and get the armory bonus, that will help significantly.
Considering the greater speed with which pre-HW fates can be completed. . . no. It won't.
The 50% exp per kill bonus will reduce it from running a dungeon 15 times, or whatever, to 10 times to level at the exact level you get it and about 15 more times for your next level with bonus. People aren't going to stand for that, not because it takes too long, but because running the same dungeon 25x in a row while doing the same fates and leves they've been doing for the last two years is going to be boring as piss. The exp needs to either be buffed or they need to add a good amount more leveling dungeons. Just for the sake of incentivizing people to do new and (at least semi) interesting things.
I don't think things need to be buffed as much as OP, but I DO think we need a game where gaining experience in the expansion areas is more efficient than doing it on pre-expansion content.
Last edited by Krylo; 06-23-2015 at 03:35 PM. Reason: I wrote dravania where I meant coerthas

This makes sense to me. The only thing that really needs an EXP boost is Heavensward FATEs to make them on about equal footing with other options...and I am not just saying that because I was planning to use that to get to the 3000 fate achievement.I'd settle for 20k base exp in Western Coerthas and going up by about 2-5k per area after. That'd still take a ton of fates and not be too massive with armoury bonus (still give less exp than the quests), but it'd be worth playing in the expansion with alt classes once you're out of side quests that way.
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