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  1. #11
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by VitalSuit View Post
    Yes, if you Royal Road either the Spear or Arrow cards you will get the ability to AoE your next card used but at 50% less potency. So if I were to Royal Road Spear and then draw Balance (10% increased damage) I can give it out to the entire party but at 5% damage.
    Does it effect the entire party, or is there a specific radius of the effect, similar to Cure III or Deployment Tactics?

    If it's a small AoE, I don't see stopping DPS to group up to get a small DMG increase being that effective, especially since you've given up a previous (DPS) draw to do so.
    (0)

  2. #12
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    All ur cross class skills r from cnj except for swiftcast.....
    So we have access to protect, stoneskin, aero, lol cure raise xp
    And we have swiftcast and sure cast & blizzard from thm.
    Nothing from arc = wtf my virus T-T
    (0)

  3. #13
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by GideonHighmourn View Post
    Does it effect the entire party, or is there a specific radius of the effect, similar to Cure III or Deployment Tactics?

    If it's a small AoE, I don't see stopping DPS to group up to get a small DMG increase being that effective, especially since you've given up a previous (DPS) draw to do so.
    It does have a radius but honestly in most groups you're going to be pretty close together so they don't miss those aoe buffs like Succor. If I see a BLM, BRD, or MCH standing at max range I usually yell at them because they get no buffs from either me or the WHM/SCH (although WHM aoes have much MUCH larger radii).\

    Also don't misunderstand Spear. It's by far one of the worst cards in the deck simply because the only way to get any use out of it is to plan with the other players and that never happens. I either use it on myself if I need to cast a long cooldown skill (Aetheric whatever, our Shroud of Saints skill) or I Royal Road it for the AoE buff.
    Basically the way it works is Spear lowers the cooldowns of your abilities (those skills off the global cooldown) only if you have the buff on you BEFORE you use it. if you already used the skill and then get spear on you it's a waste because it does nothing. That's why it's considered worthless.

    Quote Originally Posted by Yumi_umi View Post
    Nothing from arc = wtf my virus T-T
    Yeah we have Disable which is only used for tankbuster skills or party wide AoE and since it only affects the next attack it's pretty dificult to land it properly.
    (0)
    Last edited by VitalSuit; 06-23-2015 at 02:54 PM.

  4. #14
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by VitalSuit View Post
    It does have a radius but honestly in most groups you're going to be pretty close together so they don't miss those aoe buffs like Succor. If I see a BLM, BRD, or MCH standing at max range I usually yell at them because they get no buffs from either me or the WHM/SCH (although WHM aoes have much MUCH larger radii).
    How large is the radius? Yes, in most groups you're going to be in the same general vicinity, but radius plays a huge factor in how many people it will effect.

    Again, if it's like Cure III (5y?), I don't see it hitting many people outside of maybe the melee DPS.

    If it's closer to Deployment Tactics (10y) or Succor (15y) I can see it hitting a larger number of people, including melee and ranged.
    (0)

  5. #15
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by GideonHighmourn View Post
    How large is the radius? Yes, in most groups you're going to be in the same general vicinity, but radius plays a huge factor in how many people it will effect.

    Again, if it's like Cure III (5y?), I don't see it hitting many people outside of maybe the melee DPS.

    If it's closer to Deployment Tactics (10y) or Succor (15y) I can see it hitting a larger number of people, including melee and ranged.
    It's about the same as Succor range maybe a little smaller just make sure you cast it on yourself instead of the tanks/dps that way you can hit everyone like if you're casting Succor obviously since it spreads from the target it was casted on E.G. yourself
    (0)

  6. #16
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    So can you do this:

    1: You return a card for double effect
    2: You return a card for AOE effect

    3: You apply a doubled and AOE'd card to the team?


    I am not sure if I like this idea, then again I strongly prefer EOS over Selene because I find Fey Glow in reality to not be that strong compared to a solid heal. So a 5% team wide buff doesn't seem all that amazing by itself.
    (0)

  7. #17
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by SovereignAegis View Post
    So can you do this:

    1: You return a card for double effect
    2: You return a card for AOE effect

    3: You apply a doubled and AOE'd card to the team?
    Fairly certain that's a no. You can only have Royal Road buff once, IIRC.

    5% team wide buff isn't bad with Selene during trash pulls, but I usually switch to Eos for boss fights in 3.0 However, the chances of drawing the Spear/Arrow and Royal Roading into Balance is probably quite slim. You'd probably have to Spread Balance early in the fight, and then hope for the Spear/Arrow to Royal Road with.
    (0)
    Last edited by GideonHighmourn; 06-23-2015 at 03:00 PM.

  8. #18
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by SovereignAegis View Post
    So can you do this:

    1: You return a card for double effect
    2: You return a card for AOE effect

    3: You apply a doubled and AOE'd card to the team?


    I am not sure if I like this idea, then again I strongly prefer EOS over Selene because I find Fey Glow in reality to not be that strong compared to a solid heal. So a 5% team wide buff doesn't seem all that amazing by itself.
    No where are you getting this info from. Shuffle only returns the drawn card back and immediately draws again. Royal Road will only give you 1 buff at a time and that is enhanced (increased potency) expanded (AoE) and extended (increased duration). You cannot have both an expanded and enhanced card thrown to the group.
    (0)

  9. #19
    Player
    Aphel's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Moon Kibbles
    World
    Tonberry
    Main Class
    Machinist Lv 60
    Quote Originally Posted by RichardButte View Post
    And I hate to say it, but I think this is about right: AST is a support/buff style healer that can seriously swing the tide of battle with the right card combo. We can save a tank with a 25% damage reduction for 15 seconds (or a 10% for 30). We can give the whole group 15% more damage for 15 seconds, eeking out that last bit of damage in a DPS race or give them 10% damage reduction, effectively throwing another bubble on the group.

    Our 40 sec cooldown "OH SH*T" button is probably the best I've ever seen in a healing class in an MMO: "You just dropped to 10% HP? Here, have a completely full instant refill!"

    If AST's heals were on par with WHM and SCH, there'd literally be no reason to play anything but AST for a healer...

    Yeah, our heals are going to be weaker, but we have a number of other strengths to compensate.
    Sorry but your numbers are all wrong. The most we can afford is 15% damage reduction, and that is with a RRed Bole. We can reach 25% with Collective but we would be UNABLE TO CAST OR MOVE for that entire duration.

    Sure we get a 40sec CD IWIN button but hey, Scholars get 3 lustrates. They can use all 3, sacrifice their pet and immediately use all 3 again with increased potency. We get 1! Yay! On a 40sec CD! NICE! Whitemages get Benediction/Tetra, and Divine Seal + Medica II/Cure III is almost overkill. When your entire party gets smacked to 20% health, pray tell what tools do ASTs have to get everyone up quickly?

    I understand we can never replace Whm and Scholars, they are the kings at what they do. But please look carefully at the level 50+ AST skills and tell me that some of them aren't almost borderline rubbish.
    (1)
    Last edited by Aphel; 06-23-2015 at 04:05 PM.

  10. #20
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Aphel View Post
    Sorry but your numbers are all wrong. The most we can afford is 15% damage reduction, and that is with a RRed Bole. We can reach 25% but we would be unable to cast or move for that entire duration.

    Sure we can a 40sec CD IWIN button but hey, Scholars get 3 lustrates. They can use all 3, sacrifice their pet and immediately use all 3 again with increased potency. We get 1! Yay! On a 40sec CD! NICE!
    I think it's primarily people who don't play SCH/WHM normally who think Dignity is super OP. Myself and my WHM friend both find it underwhelming, due to it's 40s cooldown; better hope no one fudges up more than once a minute or so!

    Another thing to consider is that Essential Dignity is a lower-level skill than Lustrate, Tetragrammaton, and Benediction; I'd think it was the best skill ever if I got it before level 30, as well. WHM/SCH lack the insta-cast emergency heal until around 50. So, at level 30, doing Brayflox, it's gonna seem amazing. Then you'll get to level 60 and start doing more challenging content where dropping below 60% (the point where Dignity>Benefic II) happens more than once every 40 seconds ... It won't be so awesome.
    (0)
    Last edited by GideonHighmourn; 06-23-2015 at 03:14 PM.

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