I'm seriously considering a character transfer to something on the other data center. It's just not worth being on a legacy server if we can't even get on to play the game when we want to.
I'm seriously considering a character transfer to something on the other data center. It's just not worth being on a legacy server if we can't even get on to play the game when we want to.
I play on Balmung to RP. My entire FC RPs. We have a medium house and are invested here on this server in the RP community. I'm not about to leave that to go to a server that is not awash in RP, and I shouldn't have to. I can absolutely understand why a non-RP player, or even an FC, might choose to leave.
Did you guys try to cancel your queue and log again? That's what I do.. Not sure if its an exploit though.
Oh I agree, I don't want to leave either. But ultimately we have to be able to play the game before we can even do anything in it, and the fact we are seeing this again after the original launch of 2.0 is kind of maddening.I play on Balmung to RP. My entire FC RPs. We have a medium house and are invested here on this server in the RP community. I'm not about to leave that to go to a server that is not awash in RP, and I shouldn't have to. I can absolutely understand why a non-RP player, or even an FC, might choose to leave.
Welp; Primal ain't working now.
EDIT: well, it is and it isn't. 11 tries to get past the lobby error. It would be spectacular if it didn't bomb us right out of the game every time.
Last edited by Baneus; 06-23-2015 at 10:32 AM.
Crashed -> 2002 -> 2002 -> 2002 - 2002....
There goes the last night of early access. Thank you for nothing Square Enix.
I was just chillin and opened up party finder, and client crashed. Now fighting the lobby server again with ya'll of balmung. This is starting to feel just like 2.0 launch sigh. And I was giving them so much credit for not having as much of a crappy launch. They've already been down this road. They should know to have some kind of temporary infrastructure to handle this huge rush. It looks so bad to new players, and old. Guess we will be doing this roller coaster again, with a lot of maintenance that "have resolved the issue" for the next 2-3 weeks. And eventually a msg from Yoshi-p apologizing for the mess blah blah. I wish I could easily find threads from launch, its starting to feel identical to this. How do we learn from this, we didn't learn last time. All we seemed to do was implement a queue system into the lobby, that we thought fixed it. But clearly that isn't making that much of a difference.
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