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  1. #11
    Player
    MysteryNotes's Avatar
    Join Date
    May 2015
    Posts
    41
    Character
    Alexis Windermere
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    The high level roulette isn't really worth doing now.
    Ran a high level as a lvl 58 WHM and got 136k bonus xp. If i had spent that time doing even Dusk vigil i'd have gotten more.

    Low level is the same, but you *may* get into some of the new dungeons which can make it worth your while.

    Trial roulettes though gave me 207k at lvl 58.
    (1)

  2. #12
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by MysteryNotes View Post
    The high level roulette isn't really worth doing now.
    Ran a high level as a lvl 58 WHM and got 136k bonus xp. If i had spent that time doing even Dusk vigil i'd have gotten more.

    Low level is the same, but you *may* get into some of the new dungeons which can make it worth your while.

    Trial roulettes though gave me 207k at lvl 58.
    It's still worth it for the Tomes. You get 100 Tomes of Law (new tomes) and 100 Poetics (if you still need them).


    Quote Originally Posted by Terrini View Post
    But Law tomes don't start getting rewarded until your 60, isn't that in the patch notes?
    Yes, you don't get Law until 60, but you still get Poetics. But I was referring to using HLR in general, as it is still worthwhile. The point of HLR has never been XP, as you had to be 50 to use it anyway.
    (0)
    Last edited by Kaedan94; 06-22-2015 at 02:11 PM.

  3. #13
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    But Law tomes don't start getting rewarded until your 60, isn't that in the patch notes?
    (0)
    ~Terra-chan~

  4. #14
    Player
    GenericNameHere's Avatar
    Join Date
    Jan 2014
    Posts
    16
    Character
    Lucy Mcstuffin
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Nektulos-Tuor View Post
    I did Lost City of Ambapoor and nothing gave any experience. I don't understand this at all. Can anyone explain?
    That's because FF14 spoke to EQ2 and it told FF14 you were a ninny .... I remember you from AB LOL
    (3)

  5. #15
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    Really this is my one major concern with the handling of HW...

    I get it, don't want people using those dungeons to grind to 60, but hopefully come patch 3.1 or 3.2 they bring exp into those dungeons. Having cheap base level gear of iLvL 115 for level 50 basically destroyed all of that great content for gear purposes. I fail to understand the reasoning in this... Why not make the basic vendor gear at that level be iLvL 70 or 80, and ramp up to 120 by 54, and 140 by 57. Anyway... Would be shame to lose that content to nothing. With all the secondary jobs to level, granting exp would be plenty of usefulness.
    (3)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  6. #16
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by MysteryNotes View Post
    The high level roulette isn't really worth doing now. ... Low level is the same, but you *may* get into some of the new dungeons which can make it worth your while.
    You're correct.

    At the same time, you can do High Level with a preformed party of friends and zerg through it. Low Level, thanks to people zerging DRK/AST, is also one of the fastest queues DPS will ever have right now. So I do them; if not solely for the variety.
    (0)

  7. #17
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Well, nobody will bother doing high level que because they need to unlock it. So they have to do several useless zones for 0 EXP. Why? They could do fates and brush through it faster. Useless change, stupid waste of development time. Might as well remove the useless dungeons.
    (1)

  8. #18
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    Useless change, stupid waste of development time. Might as well remove the useless dungeons.
    Technically nothing changed, no development time spent
    All level 50 dungeons never gave exp in the first place...
    (6)

  9. #19
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Chihaya View Post
    Technically nothing changed, no development time spent
    All level 50 dungeons never gave exp in the first place...
    And this is what I get for not using my brain.
    (0)

  10. #20
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    You get experience for being a class in need.
    You get experience for doing your daily roulette one a day.

    I'll throw my lot in and say I really don't like this myself. I'd prefer they just added XP to the level 50 dungeons and save everyone the hassle. Not only would it actually give players some kind of incentive to actually still run older content, but it will save a lot of headaches later on for people levelling multiple classes. Since the new dungeons can't be done until level 51 and quests won't last forever, eventually this is going to be a necessary evil unless they want to force us to Fate grind.

    It's a blot on an otherwise wonderful expansion, and it needs to be addressed.
    (6)

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