I agree with you Mog, but i just don't see it happening. If anything this game is leaning towards making things even easier.![]()
I agree with you Mog, but i just don't see it happening. If anything this game is leaning towards making things even easier.![]()
Why would we help out a person who call rains of fire down on people who seems to making foolish request, like you are?
I've followed a few threads and man you and a few people take the cake on Elitism. They need to balance the game and release alot more content before catering to your demands.
BTW not searching forums to fire @ you but notice you posted this thread after helping a few people Murder Rogue cold in the middle of forum st.
Last edited by ZachCero; 08-23-2011 at 03:42 PM. Reason: added more
like what bunny costumes that everyone can get by one shotting a giant buffalo and the gear gives 9999dmg on anything u can't kill without using some brains and group activity. no no just kidding lol.Why would we help out a person who call rains of fire down on people who seems to making foolish request, like you are?
I've followed a few threads and man you and a few people take the cake on Elitism. They need to balance the game and release alot more content before catering to your demands.
i'm not elitist but come on ...this is the only thing in all the mmo worlds that it needs to be a great mmo. granted the game needs to be fixed first... i'm sure the op means when it is all said and done. infact he wants to co-exist with causal gameplay, lol i'd put u all on one piece of land and unplug it. jk jk haha.
Elitism - is the belief or attitude that some individuals, who form an elite — a select group of people with intellect, wealth, specialized training or experience, or other distinctive attributes — are those whose views on a matter are to be taken the most seriously or carry the most weight; whose views and/or actions are most likely to be constructive to society as a whole; or whose extraordinary skills, abilities or wisdom render them especially fit to govern.Why would we help out a person who call rains of fire down on people who seems to making foolish request, like you are?
I've followed a few threads and man you and a few people take the cake on Elitism. They need to balance the game and release alot more content before catering to your demands.
BTW not searching forums to fire @ you but notice you posted this thread after helping a few people Murder Rogue cold in the middle of forum st.
A challenge is a general term referring to things that are imbued with a sense of difficulty and victory.
I'm not sure how asking for a Challange equals Elitism, and not sure how to take your post seriously if you're not even able to make a distinction between the two. but hey it is that kind of simple minded gamer that SE is aiming for.
Edit: Definitions were copied form Wikipedia cos i didn't feel like the challange of writhing it myself so i took the l33t approach, Ctrl+C -> Ctrl+V
Last edited by Okiura; 08-23-2011 at 04:04 PM.
Liked. I was going to do something similar, perhaps I will somewhere down the line. I just wanted to encourage competitive gameplay. I respect all those linkshells out there who troubleshot their way through Dzemael Darkhold without a single QQ on the forums.
Some linkshells made a name for themselves in 1.18 and I really hope more linkshells get a chance to shine in 1.19 or whenever more difficult content arrives.
I'm a competitive player and if people are going to promote casual hand-holding, baby content, I'll promote competitive, challenging content.
I completely agree with the OP - 150%
I too would like long (20-40min) fights that test not how long a player can "rinse and repeat" the same mechanics or movements over and over, but will test how well they know how to dynamically use the abilities of their job/class to its fullest. That is why I'm very much so eagerly awaiting the "fixes" to the job/class and battle systems. Though the changes that have been made in 1.18+ have been amazing first stage(s) I am still doubtful such content can be introduced that would provide such a challenging test until these "fixes" take place. Again, which is why I'm eagerly awaiting 1.19 and 1.20!
Also, similar to what the OP stated, I too do not wish to remove or diminish the amount of available content for "casual" players, but at the same time I understand that that description - "casual" - is completely subjective. So, regardless, however the dev team(s) define that word I hope that in the [not too distant] future players such as myself (and, from what it sounds like, the OP too) can look forward to rewards brought not only by time alone but at least equally, if not more importantly, sweat, and of course coupled with collaborative effort.
For me, at least: the more time + the more sweat + the more collaboration = the more rewarding, comradely satisfaction. If content takes too short a time to master, where's the challenge? If content is too easy to conquer, where's the rewarding feeling? If content is surpassed with little collaboration, where's the comradeship?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.