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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i have only one trouble, it's disable, i feel this skill is a junk, even with the later trait, the fact to have a skill with a 60 sec Cooldown, that only reduce the damage of the next attack of 5-10%.... it's way too weak!

    for the potency, i wait to see around 50 for see... but i admit the balance of the jobs seems kinda strange, the aspect are too weak for be really helpfull. with the other jobs it was kinda fast possible to alternate dps and healing, here.... it's harder to have time for this. the jobs need to be improved maybe on this aspect.
    (1)
    Last edited by silentwindfr; 06-20-2015 at 03:38 PM.

  2. #2
    Player
    MagnificentOxen's Avatar
    Join Date
    Jan 2015
    Posts
    32
    Character
    Magnificent Oxen
    World
    Ultros
    Main Class
    White Mage Lv 100
    Quote Originally Posted by silentwindfr View Post
    i have only one trouble, it's disable, i feel this skill is a junk, even with the later trait, the fact to have a skill with a 60 sec Cooldown, that only reduce the damage of the next attack of 5-10%.... it's way too weak!
    It's a unique debuff that stacks with DK storms and all the other mitigation. It's invaluable.
    (2)

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by MagnificentOxen View Post
    It's a unique debuff that stacks with DK storms and all the other mitigation. It's invaluable.
    sadly with how work the game that don't work at all. indeed if everything was fine and all it can be nice. however, 3 point that make it a perfect garbage:

    1) with how work the game, if you cast it on a target that have already begin him cast for him attack, the skill will not affect it. but affect the next attack
    2)you must target the monster while healing for be able to use it, making hard to use it for when it's needed.
    3) it not only affect special attack but auto attack too.

    with this sole 3 point it make the skill a pure garbage, especially with a low -10% of reduction of damage. we don't even know if it stack with eyes for an eyes or the warrior debuff. even if that the case, with the fact it affect only one attack (auto attack inclued) make it near to impossible to really use it. with this long CD, plus the mechanic behind -10% of damage is far too low for explain all.

    look at the number is nice, look at how the skill work is better. if the skill was only affecting the special attack, maybe it will have a redeeming point, but that not the case.

    the skill simply can't compare storm's path (no cd + 20 sec duration for a flat reduction of damage of 10%) or an eyes for an eyes (180 cd + duration of 20 second + the fact it can affect multiple target for more of 40 second for one more time a flat reduction of damage of 10%).
    Disable is a 60 CD, for 1 attack affected on one enemy with a duration of 20 second for a reduction of 10% is far too low or.... i can't find the better word for describe it than garbage.
    (3)

  4. #4
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by silentwindfr View Post
    sadly with how work the game that don't work at all. indeed if everything was fine and all it can be nice. however, 3 point that make it a perfect garbage:

    1) with how work the game, if you cast it on a target that have already begin him cast for him attack, the skill will not affect it. but affect the next attack
    2)you must target the monster while healing for be able to use it, making hard to use it for when it's needed.
    3) it not only affect special attack but auto attack too.
    1. It will affect the enemy's current cast if you catch it early enough before the orange disappears from the ground. I have it work perfectly on boss abilities. Know the fight, and know when to be ready
    2. Mouse over healing fixes this. Sorry console players
    3. Correct
    (1)

  5. #5
    Player
    Zeikial's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Vyncent Curaga
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AsteriaStarfall View Post
    1. It will affect the enemy's current cast if you catch it early enough before the orange disappears from the ground. I have it work perfectly on boss abilities. Know the fight, and know when to be ready
    2. Mouse over healing fixes this. Sorry console players
    3. Correct

    sorry console players? we can mouse over heal
    (0)

  6. #6
    Player
    Krixus's Avatar
    Join Date
    Jun 2015
    Posts
    136
    Character
    Krixus Rayne
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Zeikial View Post
    sorry console players? we can mouse over heal
    What do you mean? We can macro disable to our focus target for an immediate debuff, how does that make using a mouse better? Unless I am missing something.

    Edit - meant to quote the guy in your quote.
    (0)
    Last edited by Krixus; 06-26-2015 at 09:49 PM.

  7. #7
    Player
    LycorisSelunis's Avatar
    Join Date
    Apr 2015
    Posts
    222
    Character
    Lycoris Selunis
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by silentwindfr View Post

    2)you must target the monster while healing for be able to use it, making hard to use it


    .
    make a macro

    /micon disable
    /ac "disable" <t>
    /ac "disable" <tt>
    /ac "disable" <f>

    cast it on your target. if that's invalid (like an ally targeted) cast it on their target. if neither is valid cast on your focus (I don't usually set boss as focus but I know a lot of people do)
    (1)

  8. #8
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    The cards really make this class. I love buffing my DPS friends.
    (0)

  9. #9
    Player
    Ambivalence's Avatar
    Join Date
    Jun 2015
    Posts
    19
    Character
    Ambivalent One
    World
    Diabolos
    Main Class
    White Mage Lv 56

    Astrologian - More of a support

    My take on Ast so far is that they bring quite a bit of utility, but their throughput as a healer is lacking compared to WHM/SCH. This is not only due to all spells simply having lower potency, but not having the abilities needed to increase potency when needed.

    - Not having a Divine seal type or any buff to potency is a 30% potency loss
    - All heals potency is lower than whm/sch (especially regen/shield spells)
    - AST burst healing ability is a -25% potency spell to make spells instant (MP issues)
    - Regenerates MP just like/same amount as WHM (but uses significantly more MP)
    - Free Cure is replaced with 15% chance for an instant (Situational and high MP cost)
    - AOE is lack luster (Holy duplicate but without stun)

    Throughput of healing needs to be buffed in line with other healers. Both WHM/SCH have other abilities to offer to offset the utility of AST.
    AST will perpetually be a back-up healer that pairs better with a WHM. (Since shields will not stack w/ scholar.)
    (2)

  10. #10
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Quote Originally Posted by Ambivalence View Post
    My take on Ast so far is that they bring quite a bit of utility, but their throughput as a healer is lacking compared to WHM/SCH.

    Throughput of healing needs to be buffed in line with other healers. Both WHM/SCH have other abilities to offer to offset the utility of AST.
    This is the design, so sorry dawg. They're the ultimate wingman, and when they have to stand on their own it's done through the buffs they do. If they matched potency with the other healers they'd straight beat 'em, so they can't get an output buff.
    (1)

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