
Originally Posted by
Esk
@Mefit
You do know you sound like a ... meh not worth it...
Time management is also a thing most adults do or need to learn to do then.
Especially if they have kids, and a job, and a social life.
1st Your making massive assumptions implying people (and me) are not working as we like a system with depth that isn't a instant gratification fix..
2nd wholly missing the point that I would love and am promoting a system to be more casual friendly and less time consuming.
By proposing to reduce the number of items, improve the crafting system so its faster and cleaner and more intuitive, and will allow players to just drop in and out of it.
Unless they what that uber +3, then and only then to make them for work for it the same way DoW should have too.
3rd Your also assuming people will suddenly like the market wards, put those needed items on retainers, not still charge over the top prices, craft low level items, yada, yada, yada...
And if your assumption is right everyone will sell things then were likely going to see a massive devaluation of gear and make those people will large amounts of gill seem ever better off.
4th The problem is unless the new changes up SP and hugely cut down on time in the mini game, they wont change anything much for the casual gamer.
(those poor masses who have no time cos they have a job and a life, oh shi.. wait that means me but.. meh again...)
They still need to find mats off several classes (based on the example we have) or level all the classes needed for that item.
Then craft god knows how many items.
Edit:
Oh and i forgot to say, I hate how long it takes to craft anything atm, it puts me off..
But that's actually more the mini game then the components.. actually its totally that the depth is why i keep trying to have a go at it, i do enough building in EvE.
The changes were getting don't sound like they will do nowt to fix that, just free up some retainer space,