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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Nabiri View Post

    Ah, no harm done. I was just surprised is all. lol :3 I've never played a game before this one that uses so many items, so for me it was something different. I wasn't implying that it was really hard or anything. Just takes more time than most games if someone were to go about collecting the basic materials from scratch (I include crystals and shards - I mean, I get most of mine off monsters at the moment). And of course I know most people probably wouldn't collect all the items themselves. But considering the thought I was like, "whoa, that's a bit of work."
    In any game I've loved collecting my items from monsters and gathering and such, so I look forward to the changes because it would be a bit less work for me. I understand other people are upset about the changes though, for their own reasons.
    I won't argue with anyone about that - it's not my place to argue opinion. lol :x For people who don't collect every item as I do, the crafting changes are probably a bigger shock.

    For all of us I only hope SE finds some challenge to add to it again. So the majority will be happy.

    Edit: And of course there's always the chance that SE will change their minds about going through with this if enough people hate the change. What the majority wants is most important.
    I won't mind either way. This change would be better for me than the current system I think, but I won't make a fuss if it stays the same or similar to now. XD
    no we understand the complaint and especially understand the starting from scratch crafters like the weaver you mentioned at low level needing leatherworker leveled also. it is a major frustration. i would love to see just like on your very list the leather shoulder guards removed or replaced by either a common item like a strap or a weaver item. to me that would save alot of time trying to find that one item because it is uncommonly used, therefore, nobody will make to sell that item due to the low sell rate. that would help the new crafters out dramatically to not have to look for an uncommon item that is made by another craft.

    to me i don't mind for example the other parts in that synth because sure they look difficult, but the raw materials needed are actually quite low. that was why i posted a detailed list of what was needed a few pages back because some people see that long list of items and get overwhelmed.

    the thing is when people step back and look at the actual stuff to make the item you only needed around 10-12 items when the making of the item from scratch was started. now, yes, there is alot of synths during the process, but the original parts are quite easily obtained. that was the only reason for the posting earlier.

    the list showed you needed Cotton Yarn, Cotton Boll, Lightning Crystal, Mesa-red Cotton Cloth, Mesa-red Cotton Dye , Mesa-red Dyer's Moss, Alumen, Distilled Water, Water Shard, Fire Shard, Water Shard, Earth Shard just to make Cotton Robe Back (Red).

    if you looked farther into it though all you really needed to make that item was 4 cotton bolls, 2 hempen yarn, and go the easy route and buy one dye in the wards. all i was looking at that list tree gave 12 items to make that one item, when 3 was technically all you needed. i was more than anything just trying to demonstrate that although the synth looks difficult is it not as hard as it seems.
    (2)


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  2. #2
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    no we understand the complaint and especially understand the starting from scratch crafters like the weaver you mentioned at low level needing leatherworker leveled also. it is a major frustration. i would love to see just like on your very list the leather shoulder guards removed or replaced by either a common item like a strap or a weaver item. to me that would save alot of time trying to find that one item because it is uncommonly used, therefore, nobody will make to sell that item due to the low sell rate. that would help the new crafters out dramatically to not have to look for an uncommon item that is made by another craft.
    What complaint are you referring to? As I didn't complain about anything, I'm not sure what you mean.
    I didn't say anything about weaver needing leatherworker either. Perhaps you got something someone else said mixed up with me.
    I don't find that frustrating it all though. I loved needing sub-classes and I think it's too bad that SE is removing those. I think they make things more realistic. Like if you need to make a wooden part, you'd need carpenter leveled a bit. Or need to find a carpenter friend.
    I hope they keep it for higher levels or something at least.


    Quote Originally Posted by darkstarpoet1 View Post
    to me i don't mind for example the other parts in that synth because sure they look difficult, but the raw materials needed are actually quite low. that was why i posted a detailed list of what was needed a few pages back because some people see that long list of items and get overwhelmed.
    That list I posted was only a complete list of different types of items (by that I mean, items with a different name - if there was any confusion) within the recipe. It wasn't only the items you start with because it included secondary items and then what they turn into and so on. I don't think it looks difficult, it just looks like more running around for me personally, since I prefer to collect my own items. So I'd be running all over the place collecting ingredients for dyes, and cotton and turning that into yarn, and all that. Changing classes, and changing crafting facilities, collecting shards/crystals, not to mention dying each part that needs it. I put more work on myself because I enjoy doing things from scratch. I don't expect anyone else would put themselves through as much work when they could just buy parts here and there and not have to bother gathering basic materials such as cotton bolls or something.

    But as for the most disputed topic lately - item parts being done away with..
    I loved the thought of them. I thought they made it seem more realistic, but I think SE decided it became far more tedious than they had intended it to. And I think that's why they're choosing to be rid of it.
    I understand why many people are upset about this, but for me, I think it will make things easier. In the end I don't care how things turn out. So if people want to fight for the current system, they should get to one of the complaint threads and voice a concern.

    Then again, there is a part of me that wants to say, "Try the new system before judging it." Then if you hate it, complain. XD
    I can't wait to see what they do with the crafting system in 1.19.
    (0)
    Last edited by Nabiri; 08-23-2011 at 09:23 AM.

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