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  1. #1
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    If it is unaffected by GL speed increase and SS then it's not going to see too much use. It does seem odd that Elixir Field is the only real thing being added to the rotation compared to the other two melee. Right now our changes really revolve around things to do during downtime.

    So far I'm looking at it like Odowla is. I think can be a filler move. So we can fit 7 GCDs between refreshes of DK/Twin. Sometimes we don't have anything to use if ToD and Fracture are up. So you'd still gain stacks just at a slow pace. Then you get additional stacks for mechanics where you can't attack or phase downtime. I'm trying to think about it positively until I get my hands on it and can determine if it's no good or not.

    Edit - Daily post limits are stupid. I agree that they are addressing our biggest problem, Odowla. I think everyone was looking forward to the changes in rotation that are typical of an MMO expansion, and Monk doesn't appear to be changing much. Time will tell though.
    (0)
    Last edited by Ricdeau; 06-19-2015 at 06:19 AM.

  2. #2
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ricdeau View Post
    If it is unaffected by GL speed increase and SS then it's not going to see too much use. It does seem odd that Elixir Field is the only real thing being added to the rotation compared to the other two melee. Right now our changes really revolve around things to do during downtime.
    To be fair that's monk's weakness. You restart after downtime with 0 stacks and basically 0 damage. All you have is Perfect Balance if it's up, otherwise you gotta build them up
    (0)

  3. #3
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Ricdeau View Post
    things to do during downtime.
    Well, they said in the letter that that was their aim.
    (0)

  4. #4
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Ricdeau View Post
    If it is unaffected by GL speed increase and SS then it's not going to see too much use. It does seem odd that Elixir Field is the only real thing being added to the rotation compared to the other two melee. Right now our changes really revolve around things to do during downtime.

    So far I'm looking at it like Odowla is. I think can be a filler move. So we can fit 7 GCDs between refreshes of DK/Twin. Sometimes we don't have anything to use if ToD and Fracture are up. So you'd still gain stacks just at a slow pace. Then you get additional stacks for mechanics where you can't attack or phase downtime. I'm trying to think about it positively until I get my hands on it and can determine if it's no good or not.

    Edit - Daily post limits are stupid. I agree that they are addressing our biggest problem, Odowla. I think everyone was looking forward to the changes in rotation that are typical of an MMO expansion, and Monk doesn't appear to be changing much. Time will tell though.
    This makes me get hopeful. I really wish this is viable with the extra time.
    (0)

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