Quote Originally Posted by Gyson View Post
Or just put up more doors with keys that drop off the mobs before them.

Edit: One of the problems with speed runs is that everyone starts to expect them, even when the group members are not good at it, geared for, and/or designed for it. And then what ends up happening is the tank gets stuck tanking a pack of 10+ MOBs for over ten minutes while the DPS pretend they're working through the encounters faster. But I guess that's ok when they're not the ones paying the tank's repair bill.
Don't forget the poor healers having a coronary keeping the tank alive.