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  1. #11
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I wonder if that implies a higher MP cost, then.
    (0)

  2. #12
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Risvertasashi View Post
    I wonder if that implies a higher MP cost, then.
    Probably similar to how Succor and Medica II have higher costs than the other skills.
    (0)
    Player : フェアリーのミラプリも作ってるんですか?
    (Any plan on Fairies glamour?)
    Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
    (Since Fairies aren't Egi so, No.)

  3. #13
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    judging from the skill names im going to assume their basic abilities give them the choice to ignore the stance they've chosen or use the stance more intuitively since there "Cure 3" "medica 2" "adlo" etc can be chosen to be casted isntead of being forced to cast said attribute.
    (0)

  4. #14
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    I wouldn't go to crazy about collective unconscious. It's not gonna work for all buffs, and probably only applies to cards. Otherwise, you could end up with nuts situations like multiple people getting hallowed ground or weird stuff like wrath being spread around.

    And I don't want my post to be interpreted like I'm intimidated by the skillset, although it could break a few things if stuff is too close in potency. I expect the Astrologian to be the Ultimate Wingman, being able to boost healer's strengths or shore up weaknesses depending on how fights go, while proving great utility to the party.
    (0)

  5. #15
    Player
    AishaK's Avatar
    Join Date
    Dec 2013
    Posts
    32
    Character
    Aisha Knudel
    World
    Goblin
    Main Class
    Conjurer Lv 50
    seems like royal road bole is pretty awful... 5% damage reduction is pretty pitiful compared to the other buffs
    (0)

  6. #16
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    It'll probably be buffed later down the line. Making it too strong at the start could cause ppl to ignore other tools to try and favor one of them.

    As absurd and illogical as it seems I've seen it happen pretty irregularly.
    (0)

  7. #17
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Psycofang View Post
    It'll probably be buffed later down the line. Making it too strong at the start could cause ppl to ignore other tools to try and favor one of them.

    As absurd and illogical as it seems I've seen it happen pretty irregularly.
    royal road is a total gamble on what you get from it so they should all be strong since it will never be a reliable tool.
    there is the bubble that works like a sacred soil in nocturnal stance though as well.

    As to an earlier comment i'm thinking the "Aspected XXX" stuff is actually traits that turn on aspected bonuses
    Seems like too many skills otherwise and the list does have each individual card listed as skills as well
    The stances do have other bonuses than the skill changes so it does make some sense that they would lay it out that way
    (0)

  8. #18
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AishaK View Post
    seems like royal road bole is pretty awful... 5% damage reduction is pretty pitiful compared to the other buffs
    Remember that it stacks with other mitigation. Combine it with the sacred soil-equivalent, or something.
    (0)

  9. #19
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Verdan View Post
    It's got Cure 2, Medica, Medica2/Succor, Asylum/Sacred soil, and a buff every 30 seconds and you call that bare bones? I mean I know the power of those things is what makes them work(Scholar and White Mage will have better versions of all that stuff), but that's a ton of particular tools that it's got on it.
    I am not sure about that. Remember that both SCH and WHM are getting awesome new skills as well - Fey Illumination + Dissipation + Crit Adlo + Deployment Tactics (and maybe Sacred Soil and Virus) will be the most op mitigation skill combo ever, for one.
    AST will basically have what WHM and SCH have now (with the exception of Asylum), at a reduced potency (most likely). The main feature are the cards, which are very random thus might not be suited for scripted fights, at least if you are pushing for progression.

    I am just saying that, in general, jobs with "random" elements are at a disadvantage, in this game - unless Alexander mechanics will differ greatly from Coil ones.
    (0)
    Last edited by Remilia_Nightfall; 06-18-2015 at 05:32 AM.

  10. #20
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Risvertasashi View Post
    Aspected Benefit and Aspected Helios -- is it safe to assume those are traits?
    Aspected Benefic and Aspected Helios are the single-target and AOE heal that are affected by Diurnal Sect and Nocturnal Sect, respectively. Aspected Benefic will be a single-target heal with a regen or shield effect, and Aspected Helios will be the AOE equivalent of the same.
    (0)

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