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  1. #1
    Player
    Luthien's Avatar
    Join Date
    Aug 2011
    Posts
    4
    Character
    Luthien Tinuviel
    World
    Gilgamesh
    Main Class
    Pugilist Lv 16
    Just thought I'd chime in another agreement for the huge need for this.

    There were several things in FFXI that didn't work as well as they could have. But, you really didn't have to throw the baby out with the bathwater, ya know?

    The current system could be useful in its own right. But, without a quick system similar to what FFXI had, the current system just isn't enough on its own.

    Just the fact that inviting someone requires that we have to find each other (or now be in the same LS I guess?) -- really?!

    /sea all [search term] {Yes please}

    Edit:
    I found this post on this from Bayohne, Community Rep:
    http://forum.square-enix.com/ffxiv/t...ll=1#post99652
    We discussed all of the latest opinions with Yoshida. While it won’t make it in time for the implementation of the raid dungeons that the development team is working on currently, we’re planning on implementing enhanced LFG (looking for group) and automated party creation features.

    Also, while it won't be an easy task, we are also checking into the discussions for a cross-World instant party creation system.

    Please continue to leave feedback so that your time and experiences while tackling dungeon-related content in the future can be enjoyable!
    But it's from April 20 -- 6 months ago.

    Since the last update added a small (still unused) function for parties, the following was also posted by Bayohne:
    http://forum.square-enix.com/ffxiv/t...l=1#post261375
    For those of you asking for a brief tutorial on the new "Seek Invite" system we updated the Lodestone with just that. We are taking all the feedback we've seen thus far, which is a lot as I'm sure you're all keenly aware, and will be discussing it with the dev. team.

    In the future, we do plan to make it a more streamlined experience when seeking a party, similar to the party search systems of other MMOs.
    In my opinion, devs should put a hold on the less fundamental, though very cool, aspects that have been mentioned to get the party invite system fixed. I can live a little longer without chocobos. I can't play a game where I can't group easily with others.

    Otherwise, here's what very well may happen:
    People who have heard that big changes have started happening will read the notes for patch 1.19 when it's released. After reading the long list of the awesome stuff, including good changes to the fundamentals of the game, they will miss the fact that the party system still isn't fixed. Then, they'll update and log in.

    They will realize they still can't make a party. Many will leave the game again, this time, I'm afraid, for good.

    We don't need an awesome cross-server raid/dungeon grouping system to begin with. We may not need it at all. Please give us a basic real party grouping system, then see what we want as far as enhancements.

    /end wall-o-text (Sorry)
    (4)
    Last edited by Luthien; 08-21-2011 at 12:44 PM. Reason: Found Community Rep Post

  2. #2
    Player
    Apollyon7's Avatar
    Join Date
    Mar 2011
    Location
    Milan
    Posts
    84
    Character
    Nanaki Apocalypsis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Luthien View Post
    Just thought I'd chime in another agreement for the huge need for this.

    There were several things in FFXI that didn't work as well as they could have. But, you really didn't have to throw the baby out with the bathwater, ya know?

    The current system could be useful in its own right. But, without a quick system similar to what FFXI had, the current system just isn't enough on its own.

    Just the fact that inviting someone requires that we have to find each other (or now be in the same LS I guess?) -- really?!

    /sea all [search term] {Yes please}

    Edit:
    I found this post on this from Bayohne, Community Rep:
    http://forum.square-enix.com/ffxiv/t...ll=1#post99652

    But it's from April 20 -- 6 months ago.

    Since the last update added a small (still unused) function for parties, the following was also posted by Bayohne:
    http://forum.square-enix.com/ffxiv/t...l=1#post261375


    In my opinion, devs should put a hold on the less fundamental, though very cool, aspects that have been mentioned to get the party invite system fixed. I can live a little longer without chocobos. I can't play a game where I can't group easily with others.

    Otherwise, here's what very well may happen:
    People who have heard that big changes have started happening will read the notes for patch 1.19 when it's released. After reading the long list of the awesome stuff, including good changes to the fundamentals of the game, they will miss the fact that the party system still isn't fixed. Then, they'll update and log in.

    They will realize they still can't make a party. Many will leave the game again, this time, I'm afraid, for good.

    We don't need an awesome cross-server raid/dungeon grouping system to begin with. We may not need it at all. Please give us a basic real party grouping system, then see what we want as far as enhancements.

    /end wall-o-text (Sorry)
    Your're so right
    (0)

    <Infernalangel - ASURA - FF XI>

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