Quote Originally Posted by Okiura View Post
he brought it up because unlike youself lots ppl for the change don't understand where the problem with crafting lies they think that removing the part system is a magic fix and crafting will be perfect after, it's nice to see someone who understands the fault of the current system put their PoV across.
Don't necessarily disagree here okiura. Have said many, many times that while the mini game is fun for a while it ceases to be so after you have spent a while with it. then again the same can be said about most things becoming boring and mind numbing through bulk repetition. And your right the state of the back and forth has changed since i last posted in the thread.

But to those that want the system as a whole to remain as is and want the dev's to change the crafting mini game.
Mark my words, even if they were to totaly revamp the mini game and I'm talking a total change be it to randomly connecting pipes or even to something along the lines of the dol mini-games. With in a month or two there you would be right back to the same place of "crafting being boring and repetitive". Want a really big hint to why that would be and what would be at the root of increased fatigue and burnout on the system use? Well it just might have something to do with there being 6-7 sub synths involved with making a simple leather belt from scratch.

The whole darn mess needs to be reworked, and the work has to start somewhere. tackling the recipe side first (the bigger of the two monsters) seems like a good a place as any to me.