Quote Originally Posted by Celeras View Post
Like I said, it exists in all games. Except there it's usually a matter of milliseconds(i.e. your ping), and here we're talking about several full seconds and downright distortion of what is actually going on.
Nah, in ffxiv it's a bit more than just more seconds of latency. Data is lost and sometimes not only movement data but also action data like spells or a dying monster. This shouldn't happen 'cause the game uses TCP... pretty weird :/