THe work flow model is probably most definately wrong. I was merely trying to point out that, It's very time consuming to create new content. After all Time = Money.
The Polls showed that over all people were very unhappy with the state of the battle system. Argue all you want, but that facts are there. The Devs recognise this and preceeded with the change. When the devs say they are looking into cost analysis they mean time and money, not what Victor alluded to:
It's not that FFXIV can't handle large sized monsters or large scale combat. At this moment the time and money to bring these things to the game, isn't the right time.Originally Posted by Victor
Remeber that post by the devs where they said it takes 6 months to create a set of armour? It took them 7 months to bring out these dungeons. There is a recent post from Yoshi saying releasing the dungeons before all the battle adjustments were finished was a risky move. But i'm sure they feel the lack of cont just as we do.
I'm not saying I don't want epic battles like this, but right now there are core mechanics that still need to be addresed. That will form a foundatin for improved gameplay.
The Devs are split into teams, You have the Chocobo team, The Dungeon team, The battle Team, the Crafting team. It's not 1 dept that shifts focus once one thing is done. As each team Completes a project the move onto the next. When the time is right those completed projects will be patched in. But Some completed projects might depend on other projects being done too. Like Battle Reforms. For all we know the Ifrit battle might be done. But is waiting on the Battle team to finish thier project.Originally Posted by Chiz
Once many of these changes are in place, you can expect to see ramped implementation of content into the game.
What we are seeing now in the next few months is the fruit of the devs labor from that last 6 or so months.
The point is, They have to build a foundation. They had to rebuild the house of FFXIV from the ground up. W/O a solid foundation the bigger you build the less stable it becomes.
Disagree with me all you want. But the truth is the Devs will devote time and money where it is needed first to build the things the players want. Not the other way around.