Quote Originally Posted by Eidolon View Post
Doesn't really help the those coming into the game at 3.0. They will still have to go around and out of their way to complete not only an extra 20 levels of a job they might not be interested in - but also completing the MSQ as those jobs that they have no interest in.


Honestly, I only see benefits in allowing players to unlock jobs at level 30 instead of level 50 if the job itself is going to be level 30. For example. That's 20 levels of completing the dungouns leading up to level 50. 20 levels of playing as their job instead of as another job, and not just fate grinding - likely completing main scenario story to get there, whcih means they'll be using their skills in a meaningful way.

Instead, what you'll likely see is people clearing the MSQ as JobTheyHate#1, and then going back and unlocking the other job. Then they'll FateGrind those jobs to 50, without a clue what to do, and start entering the Ishgard/Heavensward content as the job they wanted to be all along. And when they have no idea what to do in level 50 dungouns because they grinded fates instead of learning their skills like a majority of Ninjas, I want people to remember that this was their preffered reason "FOR THEIR LORE."
If that's going to happen with fresh 50s, its going to happen anyway with people who are already 50 and are changing to a new job. Frankly in the number of people who will be causing this problem, new players will barely be a drop in the bucket.

If we really wanted to do away with this issue then they shouldn't be adding any new Jobs at all.