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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Eidolon View Post
    They didn't need to tie Opening ishgard to MSQ. It could've been an event that players got to partake in together to open it, or likewise some other such method to help us overcome the hurdle.
    [...]
    So why are all these other adventurers being allowed into Ishgard? Surely they didn't all save Ishgard by fighting.
    No, opening Ishgard is a major plot point of the game, and it even started in 1.0. I don't want the whole world to lose its consistency just because people only want to play the new jobs...
    Cause, basically, this is the only problem...if you haven't done MSQ yet, you have plenty of things to do with your already level 50 job before whining about how you can't access Ishgard. Even moreso if you aren't lvl 50.

    As for other adventurers, no you're not the "only one". It's mentionned frequently that the cities will seek adventurerS to help (And even Free Company), and you even have some adventurers NPC.
    The "you're the only one" part refers to the "Warrior Of Light" status (And even that is not really unique, per se), but you can't actually ever "see" another adventurer with such a blessing while playing.

    The good thing of this topic, it's that we'll maybe get rid of all the players who want to throw the lore out of the window just to unlock the new "fancy" content, in a franchise famous for its lore. Good riddance.

    Quote Originally Posted by Madsamurai View Post
    If you would have just taken like 2-3hrs a day to finish the story patch by patch till 2.55... you would have been done by now.
    Considering that Keeper of the Lake is part of the MSQ, that means that they didn't even bother to unlock Expert Roulette
    And if they did, it's all the more ridiculous to complain having to go to Keeper of the Lake aaaaaaalllll the way to Steps Of Faith...
    (8)
    Last edited by Reynhart; 06-11-2015 at 06:38 PM.

  2. #2
    Player
    Madsamurai's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    213
    Character
    Miyavi Dunamis
    World
    Tonberry
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Reynhart View Post
    No, opening Ishgard is a major plot point of the game, and it even started in 1.0. I don't want the whole world to lose its consistency just because people only want to play the new jobs...Cause, basically, this is the only problem...if you haven't done MSQ yet, you have plenty of things to do with your already level 50 job before whining about how you can't access Ishgard.

    The good thing of this topic, it's that we'll maybe get rid of all the players who want to throw the lore out of the window just to unlock the new "fancy" content, in a franchise famous for its lore. Good riddance.
    Because this pool of players are usually the ones who burn through the game's end game the moment they get there and this is the list of things they usually complain about next if story isn't the barrier.

    1. Not enough end game content!
    2. Cries about other classes being more op then theirs. Rage for class balancing.
    3. Cries about gameplay.
    4. Complain about FATE being too repetitive
    5. Cries about DF queue time.
    6. Cry and cry and cry about everything else.

    The crying never ends.
    (9)
    Last edited by Madsamurai; 06-11-2015 at 06:53 PM.


    http://themadsamuraiblog.tumblr.com/
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  3. #3
    Player
    Reisui's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    95
    Character
    Reisui Aisu
    World
    Moogle
    Main Class
    Scholar Lv 60
    Also don't forget, FFXIV:ARR is still young (not even two years). And it's only his first expansion. We don't know what the future will bring.

    Yoshi even said it during an interview -

    "RPGamer: For the new jobs in the game, do they start at level 1? And if so are the new zones and quests for those classes or do they have to return to old zones to level up?

    Yoshida: Heavensward is an expansion so if you create a brand new character that character will start at level one. So the areas within Heavensward will be level fifty one and beyond. So if you have a character that is at level one they will have to revisit the Realm Reborn areas. There may be questions because there is a system in WoW where you can either start off with a higher level character or purchase a higher level character. Those apply to games that have been around for a while, eight to ten years, and those initial levels are just way too far back in history that it would take forever to get to the current level. But A Realm Reborn has only been around for about one and a half years, almost reaching that two year mark so we feel there’s still enough time to go through and take your time to revisit the areas in a Realm Reborn and there’s still many new players that are coming on board to the world of XIV so we feel that there’s not too far of a gap between a very new player and the more experienced players. So we encourage players to explore the areas in A Realm Reborn and we don’t feel that it is time to offer an official powered up version. In terms of jobs we don’t start at level one."
    (13)

  4. #4
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Naruil View Post
    Don't meen to sound like a jerk but..No..just..no..seems to be a excuse to get to hw without the work put in..or to take new jobs that are not earned. Most online games I have played you needed to reach a certain lvl to complete a quest/part of a storyline to get access to do new things or get to new area's.
    Do not take this the wrong way, however: What work?

    Simply put, the jobs are level 30 each. Thus, the requirement to unlocking them, likewise, should be a level 30 of Any job. The only "Work" people should be required to do in order to get access to the jobs is buying the expansion, clearing any pre-leveling required (Like we did for our base jobs), and completing a quest. At that point, it should be unlocked to them.

    The things that should be locked behind MSQ:
    - Story.
    - MAYBE special areas, but not an entire expansion. Even FFXI knew this - you could get access to special high-level areas, but you were never gated from the other zones. Quite the contrary, many a time the game introduced areas specifically for lower-levels.
    - Quests, due to level (I.E. DRK being a level 30 quest is accessible, but you can'd to the first quest in the zone because it's level 50 - out of your range)

    By doing things this way, SE only succeeds in dividing the playerbase, and making people play the game on jobs they're not truly interested in. I genuinly hope there aren't people who have cancelled their preorder until such a time that they will actually be able to -play- the content they're paying for, because that means we're losing sales for it.

    Baiting with a level 30 job just seems cruel in its own way.

    Quote Originally Posted by sirDarts View Post
    Allowing access to Ishgard without MSQ would make no sense at all. The Ishgardians have absolutely no reason to open the gates other than MSQ.
    Tying the new jobs to MSQ does make some sense, but it could be done without, but they would have to put the guilds somewhere, and all the cities are pretty full.
    You know what, I respect you. You kinda feel both ends of the sword with your post and I like it a lot in that regard. You're right - cities are very much so "Full" right now... for classes. But these are jobs we're talking about, and there's a whole world out there that coudl be filled with the new jobs.

    Warrior: Costa Del Sol [East Side]
    Paladin: Ul'dah
    White Mage: South Shroud [South]
    Scholar: Limsa
    Black Mage: Ul'dah/Eastern Thanalan
    Summoner: Gridania
    Bard: South Shroud [North]
    Monk: Ul'dah I think? I dunno. Chakra.
    Ninja: Easter La Noscea [West Side]
    Dragoon: Coerthas

    Unused:
    Central Shroud, East Shroud, North Shroud, Western Thanalan, Central Thanalan, Southern Thanalan, Northern Thanalan, Middle La Noscea, Lower La Noscea, Western La Noscea, Upper La Noscea, Outer La Noscea

    The world's very much so got a ton of space available, as you can see. There's 3-4 zones open per region, and when it comes to jobs, most jobs aren't in major cities. There's plenty of ways to tackle that, but I will admit - adding it to the new zones will be interesting and fun, and allows for more freedome in the characters.

    As for "Making Sense", I'll tackle that with the next guy:

    Quote Originally Posted by Reynhart View Post
    No, opening Ishgard is a major plot point of the game, and it even started in 1.0. I don't want the whole world to lose its consistency just because people only want to play the new jobs...
    Cause, basically, this is the only problem...if you haven't done MSQ yet, you have plenty of things to do with your already level 50 job before whining about how you can't access Ishgard. ven moreso if you aren't lvl 50.
    As for other adventurers, no you're not the "only one". It's mentionned frequently that the cities will seek adventurerS to help (And even Free Company), and you even have some adventurers NPC.

    The "you're the only one" part refers to the "Warrior Of Light" status (And even that is not really unique, per se), but you can't actually ever "see" another adventurer with such a blessing while playing.

    The good thing of this topic, it's that we'll maybe get rid of all the players who want to throw the lore out of the window just to unlock the new "fancy" content, in a franchise famous for its lore. Good riddance.
    You say "Lose its consistency", I say "Constantly evolving world"... Both are their own respective avenues, and both have pro's / cons to them. As we're seeing with this topic. I won't deny that you're right - having a straight story path is nice. I enjoyed the story myself, but my issue comes in the form of if I ever choose to make an alt, I'd have to go through it all AGAIN (And btw, I've already done it once for one of my alts... it's a mindnumbing process and so boring at that point.)

    Plenty of things to do for a leveling player who is new to the game, going from 50-> Heavensward? The only thing the players will have to do is the MSQ. They might opt to stop and do all the level 50 dungouns, but I don't see why they would do that. Most players will be persuing what they want, and neither you nor I can speak for them in what they want.

    It's mentionned frequently that the cities will seek adventurerS to help - So why can't a level 30 adventurer be of any help? Let's face it - this could easily be a sidequest. A "Temporary Access to Ishgard" permit of sorts. A pass to allow you in pre-heavensward... or perhaps even a quest to smuggle yourself in. Only being given clean access to Heavensward once it was "Earned." There are ways to write it while maintaining the integrity of the story.

    Or perhaps... The trainers can send an NPC out to the world, seeking able-bodied (level 30) adventurers... And when you speak to them, they warp you to the NPC in Ishgard for your training, then send you back out. They're training you. Making you indebted to them. It could even be a cool flag in the story.

    The simple fact of the matter is, this gating is rather foolish because it only negatively affects new players. New players are the life's blood of FFXIV. Trust me, there's plenty of thigns I dislike that a new player would h ate me for saying I dislike - and that's the way it works. But trying to say "Good riddance" to new players is just being stubborn.

    Honestly, If they had made the classes level 50 to start, I'd be more receptive to the idea of them being locked in heavensward. But for some reason, SE makes you hit level 50, complete MSQ, only to take 20 steps backwards in levels to unlock the new jobs... Doesn't that seem a bit silly? The jobs are clearly designed with some degree of fostering some better low-level environments and getting us veteran/all 50's to go back to them. So why not help those who also want to play them sooner by getting them hooked/interested sooner?
    (2)

  5. #5
    Player
    Cian's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Damn It
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Eidolon View Post
    Do not take this the wrong way, however: What work?

    Simply put, the jobs are level 30 each. Thus, the requirement to unlocking them, likewise, should be a level 30 of Any job. The only "Work" people should be required to do in order to get access to the jobs is buying the expansion, clearing any pre-leveling required (Like we did for our base jobs), and completing a quest. At that point, it should be unlocked to them.


    The things that should be locked behind MSQ:
    - Story.
    - MAYBE special areas, but not an entire expansion. Even FFXI knew this - you could get access to special high-level areas, but you were never gated from the other zones. Quite the contrary, many a time the game introduced areas specifically for lower-levels.
    - Quests, due to level (I.E. DRK being a level 30 quest is accessible, but you can'd to the first quest in the zone because it's level 50 - out of your range)



    Baiting with a level 30 job just seems cruel in its own way.

    Yoshi P has already stated that it will not always be this way with every expansion because 3, 4 or 5 story arcs down the line makes for way too much to go through just to get to new content.
    (3)
    Last edited by Cian; 06-12-2015 at 09:44 AM.

  6. #6
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Cian View Post
    Yoshi P has already stated that it will not always be this way with every expansion because 3, 4 or 5 story arcs down the line makes for way too much to go through just to get to new content.
    Doesn't really help the those coming into the game at 3.0. They will still have to go around and out of their way to complete not only an extra 20 levels of a job they might not be interested in - but also completing the MSQ as those jobs that they have no interest in.


    Honestly, I only see benefits in allowing players to unlock jobs at level 30 instead of level 50 if the job itself is going to be level 30. For example. That's 20 levels of completing the dungouns leading up to level 50. 20 levels of playing as their job instead of as another job, and not just fate grinding - likely completing main scenario story to get there, whcih means they'll be using their skills in a meaningful way.

    Instead, what you'll likely see is people clearing the MSQ as JobTheyHate#1, and then going back and unlocking the other job. Then they'll FateGrind those jobs to 50, without a clue what to do, and start entering the Ishgard/Heavensward content as the job they wanted to be all along. And when they have no idea what to do in level 50 dungouns because they grinded fates instead of learning their skills like a majority of Ninjas, I want people to remember that this was their preffered reason "FOR THEIR LORE."
    (0)

  7. #7
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Eidolon View Post
    Doesn't really help the those coming into the game at 3.0. They will still have to go around and out of their way to complete not only an extra 20 levels of a job they might not be interested in - but also completing the MSQ as those jobs that they have no interest in.


    Honestly, I only see benefits in allowing players to unlock jobs at level 30 instead of level 50 if the job itself is going to be level 30. For example. That's 20 levels of completing the dungouns leading up to level 50. 20 levels of playing as their job instead of as another job, and not just fate grinding - likely completing main scenario story to get there, whcih means they'll be using their skills in a meaningful way.

    Instead, what you'll likely see is people clearing the MSQ as JobTheyHate#1, and then going back and unlocking the other job. Then they'll FateGrind those jobs to 50, without a clue what to do, and start entering the Ishgard/Heavensward content as the job they wanted to be all along. And when they have no idea what to do in level 50 dungouns because they grinded fates instead of learning their skills like a majority of Ninjas, I want people to remember that this was their preffered reason "FOR THEIR LORE."
    If that's going to happen with fresh 50s, its going to happen anyway with people who are already 50 and are changing to a new job. Frankly in the number of people who will be causing this problem, new players will barely be a drop in the bucket.

    If we really wanted to do away with this issue then they shouldn't be adding any new Jobs at all.
    (2)

  8. #8
    Player
    Cian's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Damn It
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Eidolon View Post
    Doesn't really help the those coming into the game at 3.0. They will still have to go around and out of their way to complete not only an extra 20 levels of a job they might not be interested in - but also completing the MSQ as those jobs that they have no interest in.


    Honestly, I only see benefits in allowing players to unlock jobs at level 30 instead of level 50 if the job itself is going to be level 30. For example. That's 20 levels of completing the dungouns leading up to level 50. 20 levels of playing as their job instead of as another job, and not just fate grinding - likely completing main scenario story to get there, whcih means they'll be using their skills in a meaningful way.

    Instead, what you'll likely see is people clearing the MSQ as JobTheyHate#1, and then going back and unlocking the other job. Then they'll FateGrind those jobs to 50, without a clue what to do, and start entering the Ishgard/Heavensward content as the job they wanted to be all along. And when they have no idea what to do in level 50 dungouns because they grinded fates instead of learning their skills like a majority of Ninjas, I want people to remember that this was their preffered reason "FOR THEIR LORE."
    so being inconvenienced for a couple of days is worth all this complaining? SE is shoving people through with the 2.0 changes coming at 3.0. way more xp, some required content pre 3.0 will no longer be tied to the MSQ, higher lvl gear drops in dungeons, more incentives for older players to do lower lvl content. yet there is still all this complaining and butthurt. you know what? i am not happy about having to "unlock" winds to fly instead of hoping on my flying mount right out of the gate and flying. . .yet i will suck it up and do whatever SE has laid out for me to be able to fly. i will not be ranting on the forums about the unfairness of it all. you people acting like SE said you had to clear MSQ, all coils, all dungeons, all primals and all Hildy quests. . .that's the level of crying going on.
    (4)

  9. #9
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Reynhart View Post
    Considering that Keeper of the Lake is part of the MSQ, that means that they didn't even bother to unlock Expert Roulette
    And if they did, it's all the more ridiculous to complain having to go to Keeper of the Lake aaaaaaalllll the way to Steps Of Faith...
    That's not even the half of it.
    Some of these posts are saying they avoided the story altogether which means
    No:
    primals
    dungeons
    crystal tower
    coil
    scenario dungeons
    etc etc

    It's like restricting yourself to pvp, guildhests, fates, and crafting
    It has to be a lie when someone is claiming that... i would hope
    (6)