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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by kyuven View Post
    Well here and XI it's the opposite: they're implied to be "merged" with you for story cutscenes!
    Except you see them during specific cutscene. At the end of Praetorium, or in the Coil, for example.
    (1)

  2. #2
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Reynhart View Post
    Except you see them during specific cutscene. At the end of Praetorium, or in the Coil, for example.
    Each of THOSE people has a few thousand within them :3
    (1)

  3. #3
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by kyuven View Post
    Each of THOSE people has a few thousand within them :3
    Yea, the amount of people involved is much less important than the chronology of events within the MSQ's internal lore.


    What I do empathize with is the classes though.
    You shouldn't have to get to 50 and then finish all post 50 MSQ, just to get go back to 30 as a new class and deal with ARR all over again (even if leveling isn't so bad).

    I think the new classes should've started at 50 so you can move forward in Ishgard with the new Ishgard level Jobs.
    It even makes more sense for the Job quests to take place in Ishgard (though I guess we'll see).

    I feel like they're only 30 so that there'll be people doing the older content while the new one is released.
    That's fine, but that's only likely an issue for launch.

    I'd be fine with it too if they planned to up it to 50 later, but that's unlikely due to how Job quests are designed.
    (0)
    Last edited by Allyrion; 06-12-2015 at 07:25 AM.