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  1. #11
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Neptune View Post
    Wow nothing against Rukkirii or the dev team but what does it say about this company that a feature from 2004 is "very difficult" to implement in this game?
    It's been answered numerous times:

    1. Server side interface
    2. Foundation (core) is being redone.
    (1)

  2. #12
    Player

    Join Date
    Jul 2011
    Posts
    74
    Quote Originally Posted by Rukkirii View Post
    We know that the ability to link items, as well as quests and maps, into the chat window is an extremely convenient feature, and while it would be very difficult to implement, we will do our best to research just how feasible it will be to introduce.
    Why is it so difficult? Every MMO since FFXI that I know of or played first-hand has managed to implement this feature either at launch or shortly afterwards.

    Honestly its the same functionality that these Forums just recently implemented with the [ item] [/item ] tags; other games use XML for their IRC/chat client and use Xlinks to dynamically link items and tool tips. If SE doesn't use this system currently, they should look into implementing it. Tear it down and start over, just get it done before all of these non-essential fixes or fluff like seasonal events.
    (3)

  3. #13
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Chiz View Post
    Why is it so difficult? Every MMO since FFXI that I know of or played first-hand has managed to implement this feature either at launch or shortly afterwards.

    Honestly its the same functionality that these Forums just recently implemented with the [ item] [/item ] tags; other games use XML for their IRC/chat client and use Xlinks to dynamically link items and tool tips. If SE doesn't use this system currently, they should look into implementing it. Tear it down and start over, just get it done before all of these non-essential fixes or fluff like seasonal events.
    Servers issue/ Coding issue it took them about 5years to make Crystal tools then they start making ffxiv. By then crystal tools was outdated when they start working on ffxiv. Reason why FFXIV is how it is now and hard to add anything due to how bad the crystal tool was done. DX9,Lag,issue adding mail system and many other thing are the reason we can't have party search and many other stuff.

    Crystal tool was done so bad it was hard to make this game they only start about i would say 1year before E3 of 2009 seeing how the game was only 50% done by gamescom which tell you the game was not getting work on that much due to the delay of Crystal tools. They start making up ideas and such for ffxiv around COP tho.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #14
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Efrye View Post
    Nothing.

    If they would have built the game with that feature in mind, it certainly wouldn't be a problem for them. But now they already have the complete code and adding stuff like linkable items may require to rewrite a huge chunk of it.
    Thats what happens when you have an old ignorant noob at the top running the operation when he knows sweet fuck all about the actual product. And obviously gave up any sort of passion for his craft along time ago.

    *cough* wada *cough*
    (2)

  5. #15
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    hahahaha, its nothing to do with server stuff or fundamental core, hell people made mods for games to implement this feature without knowing any of the game stuff, because the community have to do everything to fix any SE game lol.

    Kind of pathetic, but you can kind of tell, eg the forum item bbcode is total trash and i find it hilarious it links to zam and is poorly functional.

    Cant expect more.
    (2)

  6. #16
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rukkirii View Post
    We know that the ability to link items, as well as quests and maps, into the chat window is an extremely convenient feature, and while it would be very difficult to implement, we will do our best to research just how feasible it will be to introduce.

    Why is everything other mmos have by default so difficult for FFXIV to implement? Is it another of these server related issues you guys have?
    (2)

  7. #17
    Player

    Join Date
    Jul 2011
    Posts
    279
    Face it, claiming this to be a next gen mmo is a pretty bold-faced lie. This game lacks even the basics of last gen MMOs. Yes, I still play and enjoy the game somewhat.

    There's still no denying that this game feels like a septic tank covered in a layer of roses. It's beautiful on the top but under all of the fancy graphics lays a dated system with almost nothing to be considered next gen, heck it struggles to keep up with the standards of last gen MMOs. Saying things like item-linking would be hard to implement doesn't help your cause one tiny bit.
    (4)
    Last edited by Chain; 08-21-2011 at 03:22 AM.

  8. #18
    Player
    Pyrix's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Extremely difficult under the current badly programmed architecture.
    (1)

  9. #19
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kam View Post
    Thats what happens when you have an old ignorant noob at the top running the operation when he knows sweet fuck all about the actual product. And obviously gave up any sort of passion for his craft along time ago.

    *cough* wada *cough*
    I think your coughed up the wrong name, Kam.

    And let's once and for all dismiss this silly urban legend the fanboys created to re-balance their inner haters (not talking about you Kam, but the people that, a while back, decided Hiromichi Tanaka could not have been the one that screwed up the game, so they found the next-in-kin to blame, and invented a story full of back-office backstabbing to convince themselves.)

    The only feasible culprit for this sort of pathetic oversight (which by the way, as we all know, is replicated thousandfold in the game's lackings) is Tanaka.

    Wada, not precisely an innocent lamb, is a bureaucrat with a financial background (he was once Square's CFO!) that, frankly, could not have been within a mile of the game's code and system implementation. He has no background in system design, coding or game production; he never wrote a line of code, anywhere. That doesn't make him blameless in the FFXIV debacle, but certainly, we cannot blame him for the absence of essentials, like this, the game should have included no matter what.

    Tanaka was always the ostrich-like fool, who thought it virtuous not to even try any of the world's other successful MMOs. He designed some good old games, but the world in which they were good changed, and Tanaka never noticed.

    Again, this is yet another example of how Tanaka, Garriott, McQuaid, and quite a few others, the pioneers and parents of the MMORPG movement, failed to adapt to the technological leaps that the genre they helped create took as their initial successes aged. This is the typical case of the hero falling asleep amidst his laurels: Every MMO each one of those historic names created after their initial, successful one, was a monumental failure. Remember Vanguard and Tabula Rasa, and the rest?

    (An exasperated) Rut
    (2)
    Last edited by Rutelor; 08-25-2011 at 12:06 PM.

  10. #20
    Player
    Petdo's Avatar
    Join Date
    Apr 2011
    Posts
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldsmith Lv 60
    SE should fire all server-side engineer and employ all new team that have the required experience...
    Most MMO can do it but yeah it because of "Server Issue" and "We didn't designed this feature from the start"
    (1)

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