Quote Originally Posted by Wasselin View Post
Mobs should have abilities that make this kind of behavior impossible even if you over gear the content, especially for content which quickly becomes overgeared. Crowd control is in the game for a reason right? At this point they might as well remove it. Making mobs a bit more dangerous, not just by hitting harder, make the game more strategic and thus more fun.

It doesn't have to be that much harder and some packs can still be balanced to be aoe'd down but they should make some packs where you need to use crowd control or a certain kill priority also. It keeps things interesting and makes people use the full range of strategies and abilities.
That's like wanting a level 5 rat to require effort to kill at level 30.