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  1. #5911
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    The annoying part will be trying to keep up Blood of the dragon to keep doing Geirskoguls during aoe phases, and if Geiskogul's damage will even be comparable to our DS spam. In other words, if it takes 2-3 full thrust or CT combos to rack up enough duration to use Geirskogul without losing our stance, then Geirskogul will need to he extremely powerful to make up the loss of 4-8 Doom Spikes. I suppose a work around would be to build up the stande duration before the AoE phase, burn geirskogul when adds pop, then resume your normal aoe rotation, and hope blood of the dragon cool down is up before the last mob is dead so you can start building it back up. Losing the stance may suck between running between mobs if the initial duration is low—which they said it would be(and that geirskogul would subtract more than the max initial duration".
    (0)

  2. #5912
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    If you looked at the Dragoon Skills video, you still had Blood of the Dragoon around you even after using Geirskogul. I'd say... You get 5s for Blood of the Dragon, -10 for Geirskogul, +15 per CT2/FT2, or something like that.
    (1)

  3. #5913
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    I think thats a pretty neat concept for burst dmg. You could spend the majority of the fight accumulating extra time for your Blood of the Dragon buff and then when an add arrives, use it for multiple Geirskoguls. DRGs burst dmg has always been reliant on saving jumps to really shine but no one would do it since it would be a sustained dps loss. Now you can just use this instead. Liking it.
    (0)

  4. #5914
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Yup. Saving up stacks and just "blowing it all" could be one way it could work. But, I'm positive there will be some negative impact somewhere, holding it for extended periods of time.
    (0)

  5. #5915
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I wonder if both finishers will just be plain damage or if they'll have some kind of added bonus like one of them having DoT, or a -Stat Down, or if they both will be 400ish potency attacks.
    (0)

  6. #5916
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Dervy View Post
    Yup. Saving up stacks and just "blowing it all" could be one way it could work. But, I'm positive there will be some negative impact somewhere, holding it for extended periods of time.
    I'm still worried about Blood of the Dragon screwing up our rotation with not one, but two 4 skill combos...
    (0)

  7. #5917
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    If full thrust/chaos is any indication of 4th combo power, you're pretty much still going to be much higher ahead if you lose out on a few seconds of disembowel/dots.
    (0)

  8. #5918
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by pandabearcat View Post
    If full thrust/chaos is any indication of 4th combo power, you're pretty much still going to be much higher ahead if you lose out on a few seconds of disembowel/dots.
    The main problem would be HT and PH falling off, disembowel would be fine actually. Dont care too much about PH but HT would be a problem.
    Instead we could also adapt a rotation that would clip HT and PH, which might be preferable.

    For example: HT>ID>DIS>CT>DT>PH>HT>TT>VT>FT>DC>PH>HT aso might work. You quite extensively clip PH at 4-5 sec and HT at 6-7 sec but the rest alligns quite well and it might be preferable over letting HT and PH fall off for 2 GCDs.
    (0)

  9. #5919
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ChaozK View Post
    The main problem would be HT and PH falling off, disembowel would be fine actually. Dont care too much about PH but HT would be a problem.
    Instead we could also adapt a rotation that would clip HT and PH, which might be preferable.

    For example: HT>ID>DIS>CT>DT>PH>HT>TT>VT>FT>DC>PH>HT aso might work. You quite extensively clip PH at 4-5 sec and HT at 6-7 sec but the rest alligns quite well and it might be preferable over letting HT and PH fall off for 2 GCDs.
    I fear that we'll be expending a lot more TP than before if we are to clip Ph so often :/ just ten more days...
    (0)

  10. #5920
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    HT falling off is the same as disembowel falling off, its not a big deal.

    Your main combo damage average numbers are like 250 something, so maybe 275 w/ HT, but a 4th combo w/o HT is going to be at least 400 or so, bringing your average dps way up.

    Furthermore even one tick of missing phleb doesn't matter, it'll definitely cover it.

    It may eat away at the damage bonus of course, but theres no way (even if it was the same potency as full thrust) that you'd actually lose dps from a 4th combo.
    (0)

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