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  1. #181
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nadirah View Post
    Still doesn't make healer damage mandatory. Go get some more gear or stop dying to stupid.
    So how dead is your realm that you do realm first raiding and still don't see the reason for healers DPSing?
    Gear is sparse when you start progressing. I never said it's mandatory as it clearly is not according to the interview, but in early progression you don't have much choice in gear and are usually under the expectations of the dev team (What is the ilvl they consider appropriate? The highest you could have before the content was released? Or the requirement they put on DF queueing?). And mistakes do happen in progression.
    Maybe your group won't blame you for it, I know I wouldn't. But I'd damn myself for not pushing harder.

    Edit: Looking at your lodestone, you are an ~ i100 Bard, with no healer at level 50. And you are trying to tell me I shouldn't DPS when I don't have anything better to do with my time?
    (5)
    Last edited by amihavingfunyet; 06-07-2015 at 12:41 PM.

  2. #182
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Nothing is "mandatory." No one can force players to adopt a specific play style (particularly if it's a beneficial one to learn, ironically enough).

    However, if one wants to be a good player, there are things one will take the initiative to do in one's role. Similarly, if the team has a vested interest in players being skilled so that it boosts the group effort, they will probably express that expectation.

    Edit: Can't help but notice that the OP has 10 thumbs up now. It's really disheartening that even 10 people support drastically lowering the skill ceiling on this role and gutting the fun and effectiveness of skilled players. I do wish that people would think more carefully or even learn something about the game before posting pieces like this.
    (6)
    Last edited by Cynfael; 06-07-2015 at 01:22 PM.

  3. #183
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    They will not disable Cleric Stance due to your whim, quite the opposite. Healers can DPS, face it.

    If you are an healer and you don't want to DPS it's okay, it's not mandatory, just a plus. Never ever heard someone even asking me to DPS when I don't and I play healer from release.

    If you're not an healer well.. start working your role better before even think to limit other players possibilities.
    (2)

  4. #184
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Just to give some idea of the difference between non-Cleric'd DPS and Cleric'd DPS....

    WHM, non-partied, lvl 50 housing striking dummy, ilvl 128, 632 Mind -
    I went and slapped a striking dummy with stone II a few times and generally saw these ranges (it's just a range I happened to see so there are chances numbers can go higher and lower)

    Non Cleric'd Stone II: 234 - 255, with 374 crit
    Cleric's Stone II: 650 - 706, with 1024 crit

    Non-Cleric'd Holy: 284-300, with 424 crit
    Cleric'd Holy: 763-816, with 1207 crit

    Yes, Cleric isn't mandatory to DPS - but it makes a HUGE difference >_>
    (0)

  5. #185
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    How dead is my realm? Was most populated in NA.

    Was high pop NA.

    Oh wait, I forgot, this is the only game with top end raiding. My bad.
    (1)

  6. #186
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Nadirah View Post
    Still doesn't make healer damage mandatory. Go get some more gear or stop dying to stupid.
    And you have just managed to completely ignore how healer damage contributes to raids and what yoshi-p actually states in the quote. Healer DPS is there to push if you want to, and yoshi-p acknowledges that healer DPS is still there for progression orientated raid groups. You know what this means? It means they are hovering at the gear threshold for the raid, and need other means to push DPS. How do they do this you ask? Well healer DPS.

    With a 1 % wipe and no healer DPS, its kind of obvious to anyone that if the healers decided to contribute DPS it wouldnt have been a wipe but a success.

    But again, it comes down to Cleric Stance being a huge skill tester for a healer. For those who lack the skill to do this, then thats fine. Just dont expect an ability to be removed because you can not use it. Its getting silly now and coming accross as hugely self-entitled.
    (0)

  7. #187
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Instead of Healer DPS can you guys say SCH dps instead. The 50 or something dps Whm adds is kind of useless compared to the 300+dps sch adds. Its better for WHM to solo heal, because thats overall more dps for you then having both healers share the dps role.
    Im talking about times where healer dps actually matters (progression coil).
    (0)
    Last edited by sharazisspecial; 06-07-2015 at 07:48 PM.

  8. #188
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by sharazisspecial View Post
    Instead of Healer DPS can you guys say SCH dps instead. The 50 or something dps Whm adds is kind of useless compared to the 300+dps sch adds. Its better for WHM to solo heal, because thats overall more dps for you then having both healers share the dps role.
    Im talking about times where healer dps actually matters (progression coil).
    Why does it matter? The suggestion made here is a change with wide sweeping strokes that will affect all healers in all content, greatly reducing the efficacy in which they can DPS. Healer DPS is relevant as soon as the healer decides to turn on cleric stance and start DD'ing, regardless of content. Coil specifically has an established paradigm of SCH DPS'ing because of ACC requirements, and mainly the ability to ignore them, but as a WHM I'd lose the ability to DPS effectively in light parties, FATEs, hunts, CT, primals. While Coil may be the cutting edge for healer DPS, it is by no means the only place it happens.
    (2)

  9. #189
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Not gonna touch the dps argument..

    Quote Originally Posted by sharazisspecial View Post
    It happens to sprint/swiftcast as well , occasionally first press wont register. Maybe its because i am EU although my ms is only 100.

    So you can see why i think current cleric stance is clunky...
    I am in the US and still see this issue if I press swiftcast too quickly after my last action (or panic and try to drop cleric right after I used a skill). I've taken it as an issue with myself and realized I need to pause for a moment after certain skills, plus verify I've received the intended effect (not out of CS? OK, try again).
    (0)

  10. #190
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I really don't enjoy DPSing in the slightest, I've been a career healer pretty much since Everquest's release in 1999 and I'll plead guilty to avoiding playing SCH in raids pretty much because I'm not and likely never will be particularly good at putting out DPS numbers that the job is capable of.

    However, I don't agree with the OPs opinion in the slightest and I'd go as far as saying that it's an absolutely idiotic idea that would maybe pander to a minority of players who are flat out unwilling to adapt to the abilities demands whilst also taking offence to those that suggest they try. DPSing healers are far from the norm and outside of progression FCs it's not really an expected thing. If you don't like it, just don't use it. If someone suggests you try, then simply add that you're not comfortable with the ability and don't want to risk causing any needless wipes.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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