...What's the point of making an MMORPG, a MASSIVELY MULTIPLAYER online role-playing game, solo-able?As long as you don't need to wait to do content, I don't care how its done.
The best way to do that is to make the game as soloable, yes, some content needs groups, but the majority of the game should...actually hold on, the majority of the content should scale to group size? Would that make both camps happy?
Why not just play a single-player game if you want to play by yourself?
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