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  1. #21
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I don't think the game needs to encourage people to go to Limsa/Gridania more personally. I mean for the guilds in those cities fine, but it is just like XI the central city is the social capital. Games need a social capital, and until Ishgard opens that is Ul'dah.
    (1)

  2. #22
    Player

    Join Date
    Mar 2011
    Location
    The Internet
    Posts
    175
    @Murugan
    I agree. Let's face it, there is reason to visit other cities already in place... however, ppl collect to Ul'dah for parties and market. The market in Ul'dah on my server doesn't even provide 30% of my desired items that i want to buy. And I can't always find a party in Ul'dah... no one uses party search either.... so why would i want the population to spread out any more? i'd rather know my best chance is in Ul'dah rather than have to guess day-to-day where the best chance was.
    (0)

  3. #23
    Player

    Join Date
    Aug 2011
    Location
    Grants Pass, OR
    Posts
    162
    Quote Originally Posted by weeble View Post
    don't think they will do either of these since they made boats to link cities in next patch>< ...they just love waisting our time on boats afk, se secretly has stock in coffee beans since boats are coffee and pee breaks.
    LMAO makes sense dose it not? i mean the sound of the ocean alone makes me want to go.....
    (0)

  4. #24
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Part of what contributed to Ul'dah becoming the hub is that following the main story sends you there.

    Would much rather stay in Gridania, but so many things are causing people to gravitate to Ul'dah. And now that Ul'dah has become the gathering place coupled with the majority of the economy being there, it is going to be hard to split things back up.

    Economically, the only thing I can think of would involve adjusting the tax rates. Maybe something along the lines of steeper rates for certain items in some locations, and in others giving additional gil for selling the item there. As an example will use lances. Say you want to sell a lance for 10,000 gil, if you were to sell it in Gridania you make 12,000 gil, while if you sell it in limsa you make 10,000, but sell it in Ul'dah make 8,000. I do see some issues with this, such as the specific item types only show up where they make extra, and a few others I can think of if expand upon this idea.

    As to socially, that would be significantly harder without introducing some form of world chat, or better search means.

    As to the idea of using R30 agro mobs to block off the paths to other cities, remember the main quest that sends a new person to Ul'dah is currently a R18 mission.
    (0)

  5. #25
    Player

    Join Date
    Mar 2011
    Posts
    45
    Quote Originally Posted by Tsukino View Post
    The first is a proper search system, which is coming with the server rebuild. If you want a group for a dungeon, for EXP, or for any future content that will require one, you currently need to be where other people are because no one uses the confusing search system and just shouts instead. You're not going to see such a shout or get a response to your own shouts in, say, Gridania. Once people can look for you there though, you'll be more free to do so and still get invited.
    Totally agree. But. I have for some reason missed when this was publicly adressed. Could anyone provide a reference to the statement where it says the search system will be completely revised? Thanks!
    (0)

  6. #26
    Player

    Join Date
    Jul 2011
    Posts
    33
    Another thing that SE could do to help spread out the population across the 3 city-states is to incorporate a Global Channel for chatting. A channel that can be read by players in any town. This way you don't have to be in just Ul'Dah to see if someone is making a party.

    Another good idea would be to make the wards universal. Wards that can be accessed/searched/purchased/sold in from any city-state (Ishgard included).

    The above two ideas would do the most in helping spread out the population and easing the lag in Ul'Dah.

    - Kurokikaze

    P.S. If a rep does respond to the two ideas in this post, I guarantee you the response will be somewhere along the lines of "It's a little difficult at the moment because of server issues." and to that I say "Get your **** together."
    (1)
    Last edited by Starflare; 08-19-2011 at 01:48 PM.

  7. #27
    Player

    Join Date
    Mar 2011
    Location
    The Internet
    Posts
    175
    im against global chats. they cheapen overall mmo communities. they become the focus of all activities in game and they are filled with trolls and greedy ppl with no other way to gain parties. a proper LFG system is all they need. i don't know if the current one works fine but i can't decipher it. i can only look for raids or leves, not just normal sp parties (not to mention it asks so many other questions, i give up). .... and no one ever seems to be applying for pt or looking to recruit. anyone got a link on why their current LFG is so useless?
    (0)

  8. #28
    Player

    Join Date
    Jul 2011
    Posts
    33
    Quote Originally Posted by Overkill9000 View Post
    im against global chats. they cheapen overall mmo communities. they become the focus of all activities in game and they are filled with trolls and greedy ppl with no other way to gain parties. a proper LFG system is all they need. i don't know if the current one works fine but i can't decipher it. i can only look for raids or leves, not just normal sp parties (not to mention it asks so many other questions, i give up). .... and no one ever seems to be applying for pt or looking to recruit. anyone got a link on why their current LFG is so useless?
    This is the most insightful thing I've ever read... Global chats are full of trolls... Not that there happen to be trolls playing the game. But the chat brings the trolls.

    If you don't understand what I'm trying to get at; lemme spell it out. That was incredibly stupid.

    - Kurokikaze
    (1)

  9. #29
    Player

    Join Date
    Mar 2011
    Location
    The Internet
    Posts
    175
    Quote Originally Posted by Starflare View Post
    This is the most insightful thing I've ever read... Global chats are full of trolls... Not that there happen to be trolls playing the game. But the chat brings the trolls.

    If you don't understand what I'm trying to get at; lemme spell it out. That was incredibly stupid.

    - Kurokikaze
    have you ever played a game with a global chat in replace of a good lfg system? aion for instance. for ages you listen to troll banter and 0.4% of the time you get a worth-while post that ANYONE would respond to. Sure for the LOL's lets add a global chat but don't be surprised if it doesn't fix jack.
    (0)

  10. #30
    Player

    Join Date
    Jul 2011
    Posts
    33
    No. I've played various games with not only a global chat but a fully functioning LFG system/Group Finder and they have very little issues as far as functionality or people congregating in a particular area in order to find others to play with.

    - Kurokikaze
    (0)

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