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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Spy View Post
    What about phasing? They do it with NPC's...you find a lot of npc's in places that they weren't before depending on what part of the story you're at. An example of this would be the two Roagadyn that show up right outside of the Adventurer's guild once you finish the main scenario.
    They're not going to give one race an entirely different set of phases, though. It would STILL involve them rewriting the entire story to accommodate one race.
    If you're going to do that, you may as well open a new region just for them. Which is again a little silly since it goes against the dynamic we have set up and would involve the incredibly daunting task of adding a parallel MSQ that has to carry them from 1-60 or higher in a game that places emphasis on only needing one character. It'd make more sense to have a Squall-Laguna-esque parallel lives scenario you can experience rather than going through all that trouble.
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  2. #2
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by kyuven View Post
    text
    I edited my post...but at the same time I don't think you quite understood what I was originally saying. I wasn't saying to phase for new players...it was more for later. My OP was the result of my (For some reason) thinking you were referring to the npc's of Ul'dah. But I do stand by my statement (That I considered as well later) that if Au Ra are being allowed in Ul'dah...I don't see why a slightly more beastly like race shouldn't be without having to change the lore.
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