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  1. #1
    Player
    Dree-Elle's Avatar
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    Dree Elle
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    Behemoth
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    Summoner Lv 60
    Quote Originally Posted by kyuven View Post
    ...Garlean nobles, Padjal...
    Both would completely break lore and be very highly unlikely to ever happen. Cid is an exception, not the rule.

    Gria would be too similar to Au Ra (plus, how would one implement a flying race?), Viera have been long denied due to a) being too similar to the already-existing Mi'qote and b) the devs' statements that any race introduced will not be a straight importation from another game; all races will be unique to FFXIV (minor retooling of the races from XI aside). Also, how would one really implement a Nu Mou, other than giving a Lalafell donkey ears and a Galka tail (and the obvious snout removal)?

    The only hope that any of us might even have of playing a "non-Hyuran" race would be the possible implementation of vanity gear similar to the Moogle Suit (head, arms, legs, tail).

    I'd pay another $20 for the ability to play dress-up as a Burmecian...
    (1)

  2. #2
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Adamantoise
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    Archer Lv 90
    Quote Originally Posted by Dree-Elle View Post
    Both would completely break lore and be very highly unlikely to ever happen. Cid is an exception, not the rule.
    Padjal probably, but they're STILL more likely than literally any of the beastmen.
    The 3-eyed Garlean Nobles, though? They seem to be weirdly more common than we give them credit for...
    Just as an example, we have Cid, Nero, Gaius (most likely), the emperor, the new emperor, and Nael.
    Defectors such as Cid are a possibility, at least more of a possibility than other races. That said, they're not likely since even Padjal have more notable physical traits than they do (Garlean nobles are literally just Hyur with a 3rd eye. Padjal at least have the "youthful appearance" shtick going for them to the point that Kan-E, A-Ruhn, E-Sumi, Raya-O, O-App, and A-Towa all have unique models.)
    Quote Originally Posted by Spy View Post
    Woah~ Calm down there tiger. Ul'dah wont even let other human races in...they're having a hard enough time supporting their own people. And beastmen are only recently starting to get along with Eorzeans. So of course Ul'dah wouldn't let beastman in at the moment. That's not to say they will never be allowed in Ul'dah.
    Oh sure it's actually quite possible...Ul'Dah might be getting a revamp eventually that does exactly that.
    But here's the issue: They didn't when the game launched. We have "individual timelines," so since the Ul'Dah policy was a certain way before, then it can't change to allow new players/characters unless they rewrite the entire story.
    the only reason Au Ra fit in is that one group is nomadic and thus could just wander in, while the other is from a region with tons of refugees, thus you'd quite literally be there for the exact same reason as Oboro, Yugiri, and Tsubame.
    Oh and normal people can't see Moogles. Pretty much just special people like us and the Padjal. It's part of why we get the job of delivering letters.
    (1)

  3. #3
    Player
    Spy's Avatar
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    Mini Ninja
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    Masamune
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    Quote Originally Posted by kyuven View Post
    Oh sure it's actually quite possible...Ul'Dah might be getting a revamp eventually that does exactly that.
    But here's the issue: They didn't when the game launched. We have "individual timelines," so since the Ul'Dah policy was a certain way before, then it can't change to allow new players/characters unless they rewrite the entire story.
    the only reason Au Ra fit in is that one group is nomadic and thus could just wander in, while the other is from a region with tons of refugees, thus you'd quite literally be there for the exact same reason as Oboro, Yugiri, and Tsubame.
    Oh and normal people can't see Moogles. Pretty much just special people like us and the Padjal. It's part of why we get the job of delivering letters.
    What about phasing? They do it with NPC's...you find a lot of npc's in places that they weren't before depending on what part of the story you're at. An example of this would be the two Roagadyn that show up right outside of the Adventurer's guild once you finish the main scenario.

    EDIT: I derped...and misread your quote....you make a point with new players. If it was just npcs yeah...however, new player's aren't exactly residents of Ul'dah, most of us just pass through. And have to jump through hoops basically to become Ul'dahn. Honestly, if they let Au Ra, then I don't see why they can't let more beast-like personally.

    Quote Originally Posted by kyuven View Post
    They already did that. They're called the Galka. They had to drop the cat-like features in order to make them distinct from the Mithra.
    Which they tweaked AGAIN to make the Roegadyn. Female Roes resemble female Ronso VERY closely. Just shave them and, like you said, change their feet (and hands):

    So yeah, the Ronso exist, just not in the exact way you want.
    If Roegadyn are Ronso, then Hyur are Elezen according to your logic...
    (0)
    Last edited by Spy; 06-03-2015 at 02:32 AM.

  4. #4
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Quote Originally Posted by Spy View Post
    What about phasing? They do it with NPC's...you find a lot of npc's in places that they weren't before depending on what part of the story you're at. An example of this would be the two Roagadyn that show up right outside of the Adventurer's guild once you finish the main scenario.
    They're not going to give one race an entirely different set of phases, though. It would STILL involve them rewriting the entire story to accommodate one race.
    If you're going to do that, you may as well open a new region just for them. Which is again a little silly since it goes against the dynamic we have set up and would involve the incredibly daunting task of adding a parallel MSQ that has to carry them from 1-60 or higher in a game that places emphasis on only needing one character. It'd make more sense to have a Squall-Laguna-esque parallel lives scenario you can experience rather than going through all that trouble.
    (0)

  5. #5
    Player
    Spy's Avatar
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    Quote Originally Posted by kyuven View Post
    text
    I edited my post...but at the same time I don't think you quite understood what I was originally saying. I wasn't saying to phase for new players...it was more for later. My OP was the result of my (For some reason) thinking you were referring to the npc's of Ul'dah. But I do stand by my statement (That I considered as well later) that if Au Ra are being allowed in Ul'dah...I don't see why a slightly more beastly like race shouldn't be without having to change the lore.
    (0)
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  6. #6
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Quote Originally Posted by Spy View Post

    EDIT: I derped...and misread your quote....you make a point with new players. If it was just npcs yeah...however, new player's aren't exactly residents of Ul'dah, most of us just pass through. And have to jump through hoops basically to become Ul'dahn. Honestly, if they let Au Ra, then I don't see why they can't let more beast-like personally.



    If Roegadyn are Ronso, then Hyur are Elezen according to your logic...
    It doesn't matter whether or not you're a resident. Beast Tribes are NOT permitted within the walls of Ul'Dah with absolutely no exceptions whatsoever, and there's an entire subquest in Limsa that shows that ONE merchant doesn't care about the prejudices even her own fellow citizens carry towards Goblins. And this is a level one quest. This isn't even getting into how the Gridanians feel about Beast Tribes, especially the Ixali.
    Hell there's ANOTHER quest later on, one of the moogle mail quests, that shows that they hatred many people carry for beast tribes runs incredibly deep. And most of the Beast Tribe quests we can do are predicated on said beast tribes being the exception and not the rule.

    Also, no, by my logic Humes, Spirans, and Al Bhed are Hyur, Gria are Au ra, and Mithra are Miqo'te. The Ronso were developed into the Galka and Roegadyn.
    Which they kind of are. Taking one design from a previous game, tweaking it, and giving it a slightly different name is common in final fantasy.

    Au Ra look human enough, at least as human as Miqo'te, so they're able to fit in by calling themselves "adventurers" or "refugees."

    Quote Originally Posted by Kaethra View Post
    Except that isn't true.

    I've been playing on the new EQ progression server and Ogres and Trolls make up a good number of the mix. People are waiting in line to get race change potions when the kunark expansion unlocks so they can play Iksar (lizard men).
    You'll note that those races give specific racial bonuses that make them perfect for min maxers. Ogres can't be stunned from the front (valuable for a tanking class, of which they can access two), Iksar have an innate regen, AC bonus, and higher starting swim speed (also valuable for tanks, shaman, and necromancers, which they can play as), and trolls have an innate regen as well (valuable for shaman and tanks). They also have higher starting strength, which is a nice edge on a progression server. On top of that, just the regen means they can recover and get back in the action faster.
    Meanwhile, in this game, all racial bonuses really make no difference in the end, and they've been vehement about not wanting to give one race an advantage over another.
    (2)
    Last edited by kyuven; 06-03-2015 at 03:06 AM.

  7. #7
    Player
    Spy's Avatar
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    Quote Originally Posted by kyuven View Post
    Also, no, by my logic Humes, Spirans, and Al Bhed are Hyur, Gria are Au ra, and Mithra are Miqo'te. The Ronso were developed into the Galka and Roegadyn.
    Which they kind of are. Taking one design from a previous game, tweaking it, and giving it a slightly different name is common in final fantasy.
    I'm sorry but...Ronso and Galka/Roegadyn are nothing alike besides muscle mass. "tweaking" it? By removing their fur, nose, ears, tail, horns, claws/paws and their actual body structure (Biggest example the feet)? If that's just a slight tweaking, then how are hyur and elezen not the exact same race? A Ronso is a Ronso. A Galka is a Galka, and a Roegadyn is a Roegadyn.

    The lore of beastman you make sense on...the races you do not.

    EDIT: Also, bear in mind the hatred is towards the current beastman...which isn't exactly what I (and a few others) are asking for. My "I'd rock a Mamool'ja" was more of a joke than anything. I'd prefer something different and unique. Something new to Eorzea.
    (0)
    Last edited by Spy; 06-03-2015 at 03:18 AM.
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  8. #8
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Adamantoise
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    Quote Originally Posted by Spy View Post
    I'm sorry but...Ronso and Galka/Roegadyn are nothing alike besides muscle mass. "tweaking" it? By removing their fur, nose, ears, tail, horns, claws/paws and their actual body structure (Biggest example the feet)? If that's just a slight tweaking, then how are hyur and elezen not the exact same race? A Ronso is a Ronso. A Galka is a Galka, and a Roegadyn is a Roegadyn.


    EDIT: Also, bear in mind the hatred is towards the current beastman...which isn't exactly what I (and a few others) are asking for. My "I'd rock a Mamool'ja" was more of a joke than anything. I'd prefer something different and unique. Something new to Eorzea.
    I don't think you're understanding me.
    A Ronso IS a Ronso, and a Ronso cannot exist in XIV because it is a Ronso. Every race added to the game must have, at a minimum, a unique name.
    Why are female Roegadyn "imported" Ronso the same way Miqo'te are "imported" Mithra?
    Let's really look at their faces.


    Notice how the brow and the bridge of the nose create a sort of illusion of a "catlike" nose.
    Now, let's look at the female Ronso models.

    Now, strip out the following:
    Cat features such as eyes and tail. These are redundant with the Miqo'te, so they are unnecessary. Remember, femRoe were created AFTER Miqo'te.
    Body hair. They would be too much like a beast tribe, combined with not wanting to render total body hair for player characters
    Hands and feet. They simply don't work with the armor models.
    The similarities are there, and thus I postulate that the Roegadyn are the adapted form of the Ronso and Galka as they exist in XIV, just as the Au Ra are the adapted Gria, the hyur the adopted humans and humes, and the Miqo'te the adopted Mithra.

    And yes, the CURRENT beast tribes...but the law is simple.
    Are you humanoid? If yes, you can enter. If no, DIE SCUM/GET OUT!
    If you look like a Beast Tribe, you will be treated like a Beast Tribe.
    (0)

  9. #9
    Player
    Kaethra's Avatar
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    Kaethra Tatrinae
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    Leviathan
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    Quote Originally Posted by kyuven View Post
    You'll note that those races give specific racial bonuses that make them perfect for min maxers.
    If you're going to talk about the bonuses, talk about the penalties as well. While FFXIV doesn't have bonuses, they don't have penalties as well.

    Ogres and Trolls cannot wear much of the gear in the game due to their size. Iskar can't wear plate and their AC 'bonus' doesn't make up for that. All of the races listed also have severe CHA shortage making buying and selling cost quite a bit more.

    All of these penalties are mitigated later. But so are the bonuses when the other races have access to them either through gear or AAs.

    I could go into what their 'extra' stats actually give them. Because you know.. more STR doesn't translate to more damage. At least not linearly. But I think I've proven my point.
    (1)