Page 1 of 2 1 2 LastLast
Results 1 to 10 of 150

Hybrid View

  1. #1
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Jasmine_Aurelia View Post
    Am I the only one who finds this... disappointing to say the least, the whole point of the class Should be the summon, not the actions of the summoner.

    What I REALLY want for the class is, the FF11 summoner without the mp drain for keeping it out, that's what I really hopped for.
    Everyone has a right to their own opinions and feelings, so sorry you are disappointed at the changes/additions being made to SMN in a few weeks when we can actually play with them and see how they work.

    Me personally, i think i'm gonna get a big kick out of exploring a more mystical side to the job. Letting a ridiculously powerful deity who single-handedly devastated the vast majority of a continent in one go, use my body as an avatar on a regular basis is-let's be real-pretty fricken badass in theory. Dying to try it out.

    As for SMN from FFXI...I loved that job, but it was deeply flawed for years. And arguably, one of the things that iteration of SMN needed above everything else was something for the actual SMN to have something to do that was intrinsically part of the job and not from a subjob or dependent on having a summon out. Ironically, FFXIV's SMN goes the other way and is actually a much more solid job for it. And it can only improve from here.
    (5)

  2. #2
    Player
    Peachy's Avatar
    Join Date
    Sep 2012
    Posts
    132
    Character
    Pichichi Pichi
    World
    Sargatanas
    Main Class
    Miner Lv 55
    Quote Originally Posted by Spiritreaver1217 View Post
    As for SMN from FFXI...I loved that job, but it was deeply flawed for years. And arguably, one of the things that iteration of SMN needed above everything else was something for the actual SMN to have something to do that was intrinsically part of the job and not from a subjob or dependent on having a summon out. Ironically, FFXIV's SMN goes the other way and is actually a much more solid job for it. And it can only improve from here.
    I agree with this, in some ways XIV smn is more accessable, easier to play definitely. And I also agree XI smn was flawed in some ways that couldnt be fixed, which led to smn class stacking for many things. But overall I liked the concept of XI smn more than XIV, I was hoping for some tweaks to the system but generally would be similar. XIV smn is something I wouldve never pictured smn to be, slow death, no buffs, and 3 small summons. Massive disappointment to classic smn fans.

    Overall I appreciate balance over everything so while I dont like how smn was presented on XIV I can still applaud SE for keeping a decent job balance, and just choose to not use smn lol.
    (3)
    Last edited by Peachy; 05-31-2015 at 11:42 PM.

  3. #3
    Player
    Jasmine_Aurelia's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Jasmine Aurelia
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I actually have to agree with you Peachy, I was hoping we could tweak the 11 system, maybe remove the constant MP drain, but that's what I would of liked, SMN here is not SMN, and I hope they do fix it. But over all the game is indeed good.
    (1)

  4. #4
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jasmine_Aurelia View Post
    I actually have to agree with you Peachy, I was hoping we could tweak the 11 system, maybe remove the constant MP drain, but that's what I would of liked, SMN here is not SMN, and I hope they do fix it. But over all the game is indeed good.
    Seriously, the FF11 smn was literally *summon avatar* and then make him do all the work.

    They tried to give the SMN in this game something to do while the pet did things, because sitting back while your pet attacks wasn't exactly an amazing or innovative experience.

    Honestly, the most innovating summoner i have seen in the entire franchise was Yuna in Dissidia 012.
    (1)
    Last edited by Averax; 06-01-2015 at 12:03 AM.

  5. #5
    Player
    Jasmine_Aurelia's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Jasmine Aurelia
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Sorry I like sitting back and letting my pet do the work?
    (0)

  6. #6
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jasmine_Aurelia View Post
    Sorry I like sitting back and letting my pet do the work?
    Botting is a bannable offense in most MMOs.
    (14)

  7. #7
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jasmine_Aurelia View Post
    Sorry I like sitting back and letting my pet do the work?
    So you just want to stand there an maybe cast a few pet buffs while your summon does everything...

    Okay, so... I cant see that happening in foreseeable future

    Why not just play FFXI's summoner, then?

    I'm genuinely curious on how you get enjoyment from a game where you just stand there while someone else does your killing for you. I mean, i play games because i like to, you know, play them.

    Summons should exist to bolster the Summoner in his/her attack. Whether it means to distract an enemy while you attack from afar, to cast alongside you, or to damage it up close. Not to just come in and go "you have a seat, get a drink maybe, i'll just do this for you"
    (8)
    Last edited by Averax; 06-01-2015 at 12:22 AM.

  8. #8
    Player
    SirDiscoFrog's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    151
    Character
    Korvus Rook'shir
    World
    Behemoth
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Averax View Post
    Summons should exist to bolster the Summoner in his/her attack, not to just come in and go "you have a seat, get a drink maybe, i'll just do this for you"
    And I feel that's the direction this SMN was trying to avoid. The Summon is a vital factor in your dps, but you as the Summoner still does most of the work keeping you as a player more so actively in control of your damage. Many already complain about keeping pets alive and there are some who find it cumbersome to control their pet. If pets were to be the primary source there would be huge issues when pets actually do die or if a summoner just had their pet on (Sic) vs now where SMNs who cant/wont manually control their pet abilities can get by and when a pet does die, it is a DPS loss but its not the end of the world either.

    The amount of "OMG SMN, YOU'RE PET IS DEAD HURRY AND SMN IT UGH GARBAGE." would go through the roof lol
    (1)

  9. #9
    Player
    Jasmine_Aurelia's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Jasmine Aurelia
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I don't play FF11 is because you can't solo for crap in XI, I also didn't like the MP drain for having a smn out.

    but we can disagree Averax. No hard feelings.
    (0)

  10. #10
    Player
    Jasmine_Aurelia's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Jasmine Aurelia
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Well said peachy, I just wish they had worked on the path 11 was on to refine it instead of redesign it for XIV.
    (0)

Page 1 of 2 1 2 LastLast