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  1. #61
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by UBERHAXED View Post
    Uh... there are plenty of ways (that do not include fates) for leveling secondary classes. I even outlined a step by step guide from 1-50 in sections of 10's in the last page. Are you sure what you are looking for is something that instantly gets you from 1 to 50? The point of the leveling process is that people can learn to play the class by the time they are expected to perform their role in endgame content (which as of today is lvl 50 content).
    Why is it that when someone says "I wish the leveling experience could be better on alternate jobs" the first thing that vomits out of people is "What? You want instant 1 to 50?"

    No.

    No I don't want that.

    That's why I didn't say it.

    I said I wanted a structured method for leveling secondary jobs. Meaning the game gives me a structure I can progress through to take a job from 1 to the level cap. And I can do that no matter how many jobs I have to do.

    In most MMOs this is done through questing. XIV presents a unique situation in which a quest-centric MMO lets you level multiple classes on a single character.

    I'm saying that the experience of leveling secondary jobs could be made better. I did not, at any point, say that I wanted to be instantly level 50.
    (2)

  2. #62
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    What they need to do for LLDR is like what they did in WoW to get tanks/healers do to the daily dungeon thing but make it so everyone gets one daily if they do the LLDR cause the dps LLDR queue is horrible(waited 45mins for it last night and gave up). Mind you it'd have to be changed some but meh :/

    http://www.wowhead.com/item=90818/mi...eries#contains
    (0)

  3. #63
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Slirith View Post
    What they need to do for LLDR is like what they did in WoW to get tanks/healers do to the daily dungeon thing but make it so everyone gets one daily if they do the LLDR cause the dps LLDR queue is horrible(waited 45mins for it last night and gave up)

    http://www.wowhead.com/item=90818/mi...eries#contains
    That thing was the worst idea. It was pretty much Blizzard saying "the only way we can get people to play these specs is to bribe them; the gameplay just can't stand on its own." Moreso for those of us that spent the time collecting rare pets and mounts. That bag just hands them out because the player did something as mind-bogglingly difficult as queue for a dungeon.

    Sometimes low level queues are bad, especially during off hours. The only time I've seen queues like you've described here though are in the opening weeks of patch 2.4 when everyone and their pink chocobo was leveling a rogue.
    (1)

  4. #64
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Callinon View Post
    Why is it that when someone says "I wish the leveling experience could be better on alternate jobs" the first thing that vomits out of people is "What? You want instant 1 to 50?"

    No.

    No I don't want that.

    That's why I didn't say it.

    I said I wanted a structured method for leveling secondary jobs. Meaning the game gives me a structure I can progress through to take a job from 1 to the level cap. And I can do that no matter how many jobs I have to do.

    In most MMOs this is done through questing. XIV presents a unique situation in which a quest-centric MMO lets you level multiple classes on a single character.

    I'm saying that the experience of leveling secondary jobs could be made better. I did not, at any point, say that I wanted to be instantly level 50.
    There is a point to the leveling process. And what you are asking for already exists. There difference is that you are looking for one thing you can use to grind to 50. This game instead has you do about 8 different things. But according to what you are saying, there shouldn't be any people with any more than a couple jobs to 50. But you're clearly wrong since there are plenty with every job (and class for that matter) at 50 since even a year ago (and I'm one of them). Just what are you looking for? "Quest-like" content? We literally have daily quests in the game. Something earlier? They are exactly the same (called levequests) and once again you get 6 a day. I hope you weren't looking for fetch quests to 50 because that's not helping you learn to play the job.
    (3)
    Last edited by UBERHAXED; 05-31-2015 at 03:19 PM.

  5. #65
    Player
    TheEnygma's Avatar
    Join Date
    Apr 2015
    Posts
    32
    Character
    Y'nsha Rahz
    World
    Ultros
    Main Class
    Lancer Lv 50
    if anything, I just want FATEs in the 45-50 range brought up, especially for new players. Feels like MSQ is trucking along nicely then there's this big hand that says "STOP! are you level 49 yet?....only 46? beat it, brat."
    (2)

  6. #66
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by TheEnygma View Post
    if anything, I just want FATEs in the 45-50 range brought up, especially for new players. Feels like MSQ is trucking along nicely then there's this big hand that says "STOP! are you level 49 yet?....only 46? beat it, brat."
    That's actually why daillies are only in this range. BTW, there are FATES in this range, just not in the maps people like to FATE grind. E.g. Mor Dhona, Eastern Thanalan, the southwest part of Central Coerthas, East Shroud (where the dailies point you), Southern Thanalan (where the dailies point you), Outer La Noscea (where the dailies point you), Western La Noscea (where the dailies point you), North Shroud (where the dailies point you... I hope you can see where I'm going with this), etc...
    (3)

  7. #67
    Player
    Aussiedai84's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Ymir Arna
    World
    Sephirot
    Main Class
    Machinist Lv 90
    Quote Originally Posted by UBERHAXED View Post
    There is a point to the leveling process. And what you are asking for already exists. There difference is that you are looking for one thing you can use to grind to 50. This game instead has you do about 8 different things. But according to what you are saying, there shouldn't be any people with any more than a couple jobs to 50. But you're clearly wrong since there are plenty with every job (and class for that matter) at 50 since even a year ago (and I'm one of them). Just what are you looking for? "Quest-like" content? We literally have daily quests in the game. Something earlier? They are exactly the same (called levequests) and once again you get 6 a day. I hope you weren't looking for fetch quests to 50 because that's not helping you learn to play the job.
    The point is leveling a secondary class shouldn't take 50 days to do at a casual rate. 1.5-3 weeks at a casual rate is sufficient for a secondary class and allows you to learn the class. Casual rate being a few hours a night and taking into account that as a DSP running dungeons in that timeframe is just not going to work.
    (0)

  8. #68
    Player
    JimboTCB's Avatar
    Join Date
    Feb 2015
    Posts
    256
    Character
    Stubbo Mackenzie
    World
    Zodiark
    Main Class
    Gladiator Lv 80
    Levelling secondary classes is just a big unstructured chore. At any given level range you have a choice of doing the same half a dozen levequests over and over again, grinding FATEs in usually only one viable zone at a time, or queuing in dungeons for ages if you're a non-tank/healer. And dungeon roulettes are hugely unrewarding after doing it once for the daily, so you just end up queuing specific for the one dungeon at the top of your level range. Every few levels you get to break up the monotony a bit with a new couple of guildhests (which you do once for the bonus and forget about it because they're utter garbage the rest of the time) and a new batch of hunt log entries, but those have less and less of an effect as you get higher up.

    I wouldn't even mind so much if I could do something useful like levelling my chocobo or farming Alex while I do all that, but the second isn't possible and if you want to queue for dungeons while you grind the first isn't either.
    (1)

  9. #69
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Aussiedai84 View Post
    The point is leveling a secondary class shouldn't take 50 days to do at a casual rate. 1.5-3 weeks at a casual rate is sufficient for a secondary class and allows you to learn the class. Casual rate being a few hours a night and taking into account that as a DSP running dungeons in that timeframe is just not going to work.
    I don''t see anyone mentioning 50 days. I even said myself that it only takes two weeks.

    Quote Originally Posted by JimboTCB View Post
    Levelling secondary classes is just a big unstructured chore. At any given level range you have a choice of doing the same half a dozen levequests over and over again, grinding FATEs in usually only one viable zone at a time, or queuing in dungeons for ages if you're a non-tank/healer. And dungeon roulettes are hugely unrewarding after doing it once for the daily, so you just end up queuing specific for the one dungeon at the top of your level range. Every few levels you get to break up the monotony a bit with a new couple of guildhests (which you do once for the bonus and forget about it because they're utter garbage the rest of the time) and a new batch of hunt log entries, but those have less and less of an effect as you get higher up.

    I wouldn't even mind so much if I could do something useful like levelling my chocobo or farming Alex while I do all that, but the second isn't possible and if you want to queue for dungeons while you grind the first isn't either.
    They might as well just take away the freedom and just make everyone grind open world mobs for exp right? I don't know what you're asking for, but you just named a bunch of ways to level and it seems that having to do a bunch of things instead of grinding one things for efficiency (i.e. options...) is "unstructured". It sounds like you just want to FATE grind to 50 and are mad that it doesn't give you a level per FATE.
    (2)

  10. #70
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Pretty sure it's been mentioned before, but this isn't likely to happen since the game is structured to have enough MSQs to carry you to 50, with the addition of the following for second, third, fourth, fifth, etc. jobs:
    1) FATEs. The simplest, you just move from place to place.
    2) Dungeons. Not as ideal for non-tanks/healers due to the queues, but it's very structured and will take you from 10-50 at a reasonable clip. Bonus is there's no "dead zone" like there is with quests. There are always dungeons you can do to 50.
    3) Leves. Mostly used for leveling crafts as FATEs and dungeons give a fast rate of EXP, but they're not too bad if you just want to get something done.
    4) Hunting Log: This thing is usually good for a level or two, nice for bridging the gap for certain dungeons (i usually do it to avoid dungeons such as Toto-Rak and Stone Vigil)
    5) Beast Tribe dailies: the don't give the greatest EXP (except the crafting ones) but are good for feeling like you're progressing something.
    6) Challenge Log: This one's kind of cheating since it happens by doing the other things on the list, but it's still a substantial amount of EXP.

    This is all on top of getting an EXP boost just for having a higher level character, plus any Company Actions, food, and rested exp you happen to have.
    Of these six, the only ones I would consider altering in some way would be the Hunting Log and Beast Tribe dailies. Expanding the hunting log to have more targets and thus more exp, and increasing the cap on the number of beast tribe daily quests you can do in a single day.
    (1)

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