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  1. #291
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    Quote Originally Posted by Amineri View Post
    As I posted elsewhere, us not knowing the context within which these changes will live makes it very difficult to evaluate them fairly.

    There is little-to-no detailed information about the materia system, or how it works.
    There is next-to-no information about this "customizing gear for particular classes, which is reflected by color".

    Perhaps the whole thing will come together and be magic. However, taken out of context (as it must be, since that is how it was presented), it appears that the crafting system is being stripped of whatever depth it currently has, with essentially nothing presented in its place. We will still have the same synthing system, that I enjoy very much for crafting items for actual use, but which is terrible upon massive over-repetition for grinding up ranks.

    With the highly simplified recipe system shown, I can only assume that the materia system (in terms of what crafters acually to to slot them) will be simple and uninspired. After all, slotting a single materia is zero risk, and so will surely be something like a repair. The depth and interesting parts of the materia system may be great for those that use them (combat classes), but the crafters will likely be robots doing boring repetitive tasks in the background.

    In the end, I don't see how this improves gameplay for crafters (rewarding skillful play, from Matsui), or how it points to such an improvement in the future. I certainly hope that there is, and that Bayohne will give us a glimmer of hope.
    maybe it will come together, maybe i am taking it out of context. but the way is read it atm is:

    let use FFXI's crafting system (recipe wise) then use FFXI's synergy system to enhance gear.

    now i played FFXI for the best part of decade and had no issues with the crafting system but FFXIV is not FFIXV if you make a new game you improve things. and stripping the synths to what you would expect to find in FFXI is not an improvement.
    (1)

  2. #292
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Character
    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    i think the one thing most crafters are scared of that they aren't mentioning is the drop in prices for crafts. Eliminating parts will result in more crafts being made which will cause prices to drop. Also we will see an emergence of new crafters which will further cause the number of crafts to go increasingly making prices drop even more.
    (1)

  3. #293
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    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Okiura View Post
    maybe it will come together, maybe i am taking it out of context. but the way is read it atm is:

    let use FFXI's crafting system (recipe wise) then use FFXI's synergy system to enhance gear.

    now i played FFXI for the best part of decade and had no issues with the crafting system but FFXIV is not FFIXV if you make a new game you improve things. and stripping the synths to what you would expect to find in FFXI is not an improvement.
    maybe wheel did not need reinventing.
    (0)

  4. #294
    Player
    Aeyis's Avatar
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    May 2011
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    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by syntaxlies View Post
    maybe wheel did not need reinventing.
    Maybe we dont really need to use electric motors instead of the ones based on fuel.

    Quote Originally Posted by syntaxlies View Post
    i think the one thing most crafters are scared of that they aren't mentioning is the drop in prices for crafts. Eliminating parts will result in more crafts being made which will cause prices to drop. Also we will see an emergence of new crafters which will further cause the number of crafts to go increasingly making prices drop even more.
    Not a crafter are you? Just yesterday i made about a dozen rank 22 tools, which took me about 15 minutes to do. I sold those for 25-30k each.

    Now what part of that implies high prices, or crafters not making items?
    (3)
    Last edited by Aeyis; 08-19-2011 at 03:12 AM. Reason: Additional quote

  5. #295
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    Quote Originally Posted by syntaxlies View Post
    maybe wheel did not need reinventing.
    then why not just add ffxiv grahpics engine to ffxi?

    ant the same time we can drive a model T Ford with a hybrd honda engine in it
    (1)

  6. #296
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    Quote Originally Posted by syntaxlies View Post
    i think the one thing most crafters are scared of that they aren't mentioning is the drop in prices for crafts. Eliminating parts will result in more crafts being made which will cause prices to drop. Also we will see an emergence of new crafters which will further cause the number of crafts to go increasingly making prices drop even more.
    this is not really a valid point, because we can all agree then the crafting system needs to be changed in some way either drmaticly or small logical changes, any chage that make systh easier will cause prices to plumit on some items and shoot up on others, crafters adapt.
    (1)

  7. #297
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Syntax Lies
    World
    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Aeyis View Post
    Maybe we dont really need to use electric motors instead of the ones based on fuel.


    Not a crafter are you? Just yesterday i made about a dozen rank 22 tools, which took me about 15 minutes to do. I sold those for 25-30k each.

    Now what part of that implies high prices, or crafters not making items?
    a motor is still a motor just like a wheel is still a wheel. It would be better to compare a wooden wheel to a rubber wheel or something like that. Its the difference between inventing and innovating.

    anyways, please show were i said prices are to high, thank you.
    (0)

  8. #298
    Player
    syntaxlies's Avatar
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    uldah
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Okiura View Post
    then why not just add ffxiv grahpics engine to ffxi?

    ant the same time we can drive a model T Ford with a hybrd honda engine in it
    you can do anything you put your mind to, well maybe someone with a mind but you get the point
    (0)

  9. #299
    Player
    Petdo's Avatar
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    Apr 2011
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    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldsmith Lv 60
    Abolishment of Parts from Synthesis - BEST DECISION!
    Revisions to Materials and Intermediary Materials - BEST DECISION!
    Removal of Secondary Skill Requirements - BEST DECISION!
    Removal of Crafting Facility and Treatise Requirements - BEST DECISION!
    Simplified Color Customization - BEST DECISION!


    Guys..stop whining and face reality.
    The old synthesis system is toooooo much complicate.
    It's too complicate enough to make new players give up on making something for them self.
    Me too, I tried to make something ( like some armor ) to wear at low level..
    After check YG and see all the material that need to craft that piece of shit... I gave up.

    This new change will bring simplicity to all crafting and encourage new players to play this game.
    This game need players so it can stay alive.
    If it going like the old system, no one will stay ( my LS used to have 100+ people, now 0.. including me )

    Please admit that the old system is poorly designed and need to change.
    I know that it will remove "Reality" part of this game.
    But we are playing "GAME" not "WORKING" so.... enough for reality..
    (4)

  10. #300
    Player
    Geesus's Avatar
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    Aug 2011
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    Limsa Lominsa
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    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kiote View Post
    Leveling Crafting on Gear requires you to have multiple stacks of multiple items. When you complete a synth you get 300 Sp. that means to get one you will need to do 100 synths each requiring at least of of four separate items meaning you need 400+ items to gain one level where as now with parts you need one stack of one item.

    A crafter does not train by mass producing a usable Item, they practice their skills in parts.
    So what you're saying is that, without parts you can't level easily? But I thought the crafters who are upset weren't looking for ease they were looking for a challenge? O.o So now, you have one. You can't just do what you use to anymore so find another way. Also, I doubt there aren't base mats that are needed at a higher rank that you can use to continue to level up on or as you said "practice thier skills on." i.e cotton bolls into thread and so on. I know that's low rank ...it's just an example.
    (0)

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