Page 20 of 104 FirstFirst ... 10 18 19 20 21 22 30 70 ... LastLast
Results 191 to 200 of 1040
  1. #191
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by Okiura View Post
    look at my orignal post, whats dumb is not the system or the mats needed to make the gear it's the levels of this mats, lvl 20 crafts needing mats that can only be made at lvl 40 of the same caft that is dumb and the reason gear is so scarse, expencive. sort this and gear will be avalible at a resonable price w/o affecting the current crafting system, making everyone happy.

    Edit: quoted the wrong part of you post be wth .
    i agree with what you are saying, but that doesn't address my criticism of the current system.
    (0)

  2. #192
    Player

    Join Date
    Aug 2011
    Posts
    171
    Quote Originally Posted by Xenor View Post
    Exactly, they may as well remove the guilds from the cities and fill the empty rooms with plants.

    I'm expecting the same to be done with battle guilds too, all those STR > INT etc. skills will probably be removed. You heard it here first.
    and from the Editor 2nd ^^, this is a valid point though crafts = classes no guild there will need to = not battle guilds either
    (0)

  3. #193
    Player
    MANTASTIC's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Mantastic Voyage
    World
    Famfrit
    Main Class
    White Mage Lv 80
    I'm glad to see they're doing something with the full on retard recipes, but that won't change the fact that crafting is still Mashing Enter: The Game.

    pic related, the greatest ff14 crafter of our time
    http://i.imgur.com/IG3Xf.jpg
    (4)

  4. #194
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by Amineri View Post
    No one is arguing that the synths needed to be adjusted. Rank 20 synths should use parts that are also at (or very close to) rank 20. But this change goes far beyond that, based on their description.

    Also, I do NOT believe that this change will make gear appear at reasonable prices in the wards. Prices in the wards are the way they are because of supply/demand, and limited bazaar space within which to sell items (20 bazaar slots mean I have to carefully choose what items I list to sell). I great many changes are required for low-rank gear to become available, the least of which is this change to the recipe system.
    while this is true, if the finished product synths are quicker to complete, i would guess prices would go down because there is less time involved in the process allowing for more pieces to be made in the same time frame. this is probably an assumption. most people, myself included, still wouldn't bother trying to craft lower ranked gear for profit.
    (1)

  5. #195
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by MANTASTIC View Post
    I'm glad to see they're doing something with the full on retard recipes, but that won't change the fact that crafting is still Mashing Enter: The Game.

    pic related, the greatest ff14 crafter of our time
    http://i.imgur.com/IG3Xf.jpg
    LOLOLMFAO! (for the greatest crafter) LOL classic. Nice job Mantastic
    (2)

  6. #196
    Player

    Join Date
    Aug 2011
    Posts
    171
    Quote Originally Posted by Cursive View Post
    i agree with what you are saying, but that doesn't address my criticism of the current system.
    in a way i think it does... you don't want to gather the bolls to make the colth to make the sleves, but atm you have too! fix the mat lvl and lower lvl ppl can make them to skill up you buy them cheep and don't have to spend 30 gathering to make 1 item.
    (1)

  7. #197
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Chardrizard View Post
    How is the game suppose to improve when people keep saying shit like "if you don't like, don't do it?"

    The goal of the game should be trying to get everyone to enjoy EVERY aspect of the game.
    I believe, sir, that the conflict arises from motives. You say "get everyone to enjoy every aspect of the game".
    1. There are those that craft because they enjoy the activity of crafting. Making gil, or making use of their own products is secondary.
    2. There are those that craft because they want the gear that they themselves can make. The activity of crafting is unappealing, since combat/raids would be more fun.
    3. There are those that craft in order to make lots of gil. A form of achievement, I'd guess. The activity of crafting is unappealing merely a means to an end.

    It looks to me like SE is attempting to improve enjoyment for category 2. Make crafting very simple, soon everyone will be making their own "everything they need", and the market ward problem will be solved -- because no one will need to buy or sell anything.
    (8)

  8. #198
    Player
    Nini_Fisher's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Pon Dudu
    World
    Aegis
    Main Class
    Miner Lv 60
    Quote Originally Posted by Alcide View Post
    If you don't like crafting just don't do it.
    IMHO the crasting system was just PERFECT the way it was before:
    getting gils with DoW/DoM was easy as hell, tho the pricies for materials was quite high, so an only combat player would end up with lots of money, while a crafter at his first r50 DoH would be... quite poor >.>
    So the average situation was that those who enjoy only fighting had all the money they wanted to buy anything they wanted, those enjoying crafting would have a complex and engaging system and a way to earn money AFTER they invested them skilling up. (and I really don't get all the hate against crafter's prices, we invested MILLIONS to skill up while the fighters were saving them, i remember when i was carpenter 35ish all of my LS mates had about 20 millions while I had barely 1, i guess at one point we deserve an income too...)
    I feel you, bro. I feel you
    (3)

  9. #199
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Amineri View Post
    It looks to me like SE is attempting to improve enjoyment for category 2. Make crafting very simple, soon everyone will be making their own "everything they need", and the market ward problem will be solved -- because no one will need to buy or sell anything.
    Unlikely scenario, people that do not craft, will not craft because of the horrible enter-mashing not because of the simplified recipe.
    (1)

  10. #200
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Chardrizard View Post
    How is the game suppose to improve when people keep saying shit like "if you don't like, don't do it?"

    The goal of the game should be trying to get everyone to enjoy EVERY aspect of the game.
    Why? Why should you craft if you don't like it at all? How should a mmo be built around "everyone doing everything"?
    To me an mmo should be about different options for different kind of players, you like fighting? then fight. You like crafting? then craft. You like gathering? Then gather. Why if you like fighting should you be fighting, crafting and gathering? just because the game gives you the opportunity to do everything it doesn't mean you HAVE TO even if you don't like it...

    Again, the previouse system was perfect from this point of view, becouse you were allowed to do one thing full time and still get benefit from everything, because it was encouraging players interaction.
    Look also at the early NM: you like to fight and you get the loots, then you take them to a player that likes to craft, he does the synth and gives the final product back to you, or in case of the dodore he buys it. Everyone do what he likes and gets what he wants, how is that a flawed system?
    (5)

Page 20 of 104 FirstFirst ... 10 18 19 20 21 22 30 70 ... LastLast