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  1. #181
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    The funny part is not one of these changes make crafting easier to rank up, which has always been the main complaint. In fact it will make it harder to rank up since you won't be able to skill up your BSM on silver javelin heads or whatever once those recipes are removed.
    (6)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #182
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I don't understand how you people can advocate these changes when they literally tore guilds out of crafting.. I mean, Guilds were literally invented for crafting. Now they serve no purpose at all. Yes, the recipes needed to be simplified, but not ALL of the recipes needed to be simplified. They certainly didn't need to hack out special training and facilities. And as for Cross classing, yes it was a pain when they listed a level 30 crp craft and it had a level 50 bsm requirement, but they didn't need to remove ALL of the cross classing. They could have simply lowered the required levels. Sub Class should always be lower than primary class. And yes that means you can't make Everythign with one Craft, but it doesnt force you to do multiple classes.

    SE need to:

    Announce a Full Plan for the Future of Crafting
    -or-
    Not implement these changes

    It's not fair to anyone "Hardcore" or "Casual", it only perpetuates the idea of a mindless boring craft grinding world.
    (7)

  3. #183
    Player

    Join Date
    Aug 2011
    Posts
    171
    Quote Originally Posted by Cursive View Post
    look at my classes ranked. i've spent more than enough time crafting. my original points stands. if i need some random piece of gear for myself i'd rather buy it for 100k from the wards than spend 30min making it. 30min for once piece of gear is ridiculous.
    look at my orignal post, whats dumb is not the system or the mats needed to make the gear it's the levels of this mats, lvl 20 crafts needing mats that can only be made at lvl 40 of the same caft that is dumb and the reason gear is so scarse, expencive. sort this and gear will be avalible at a resonable price w/o affecting the current crafting system, making everyone happy.

    Edit: quoted the wrong part of you post be wth .
    (1)

  4. #184
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Snuf View Post
    I'm probably one of the worst people to ask about these changes, because I actually hate the crafting system as it is now. I can very much appreciate the inclusion of many parts into the final piece and how crafting a piece of armour may require skills in leatherworking and weaving as well.

    But this makes things unnecessarily complex for those of us who just want to level one craft and have an easy time crafting the gear we want and not paying through the nose in terms of gil in the market wards. So, personally, I see this as a great change to make the crafting system much more friendly.
    If you don't like crafting just don't do it.
    IMHO the crasting system was just PERFECT the way it was before:
    getting gils with DoW/DoM was easy as hell, tho the pricies for materials was quite high, so an only combat player would end up with lots of money, while a crafter at his first r50 DoH would be... quite poor >.>
    So the average situation was that those who enjoy only fighting had all the money they wanted to buy anything they wanted, those enjoying crafting would have a complex and engaging system and a way to earn money AFTER they invested them skilling up. (and I really don't get all the hate against crafter's prices, we invested MILLIONS to skill up while the fighters were saving them, i remember when i was carpenter 35ish all of my LS mates had about 20 millions while I had barely 1, i guess at one point we deserve an income too...)

    The point is that if you wanted a gear but you don't like crafting, you could still get it with a system that encouraged the interaction between players with different play styles. Why dumbing it down with a system where anyone can have everything without effort? It goes against anyone's interest, because if you don't like crafting you still won't like it if it gets simplified, but I doubt that those who enjoyed it the "hard way" will still bother doing it since there won't be the same income, so NOW you'll be obliged to craft.
    (6)

  5. #185
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cursive View Post
    look at my classes ranked. i've spent more than enough time crafting. my original points stands. if i need some random piece of gear for myself i'd rather buy it for 100k from the wards than spend 30min making it. 30min for once piece of gear is ridiculous.
    That is where Crafting will become a reason to do. There are a lot of people willing to spend hours in Gathering and making the Parts to get a good Product in the End to get Gil out of it, which can be spend on other Things. IF everyone can do it very quick, there will be no reason to gather anymore for me, there will be no reason to put things up for a decent amount of Gil, there will be no reason to rank up any subclasses if i just want to do BSM, there will be no reason to spend hours on getting a HQ and so on and so on...
    (3)

  6. #186
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    I don't understand how you people can advocate these changes when they literally tore guilds out of crafting.. I mean, Guilds were literally invented for crafting. Now they serve no purpose at all.
    Exactly, they may as well remove the guilds from the cities and fill the empty rooms with plants.

    I'm expecting the same to be done with battle guilds too, all those STR > INT etc. skills will probably be removed. You heard it here first.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  7. #187
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    How is the game suppose to improve when people keep saying shit like "if you don't like, don't do it?"

    The goal of the game should be trying to get everyone to enjoy EVERY aspect of the game.
    (3)

  8. #188
    Player
    Alexis_Arteme's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    286
    Character
    Lucille Crendraven
    World
    Balmung
    Main Class
    Archer Lv 77
    Quote Originally Posted by Sagagemini View Post
    The "realistic" thing sounds really dumb.
    This a game, you're going to ride a goddamn chicken.
    Want a more realistic craft system? Go make yourself a chair.

    The crafting system is such a time consuming and complex system.
    Most casual players suffer from it.

    And no one plays a game for its crafting system. Don't be silly. lol
    Yea, the actual system was pretty realistic, i'm sure some people love to look at equipments and wonder how it was made.
    But most people dont give a ****. We want to be able to craft with less than 100 steps, or wasting time in the wards searching for items, or asking 10 different people to make you what you need.
    I like this guy a lot.
    (1)

  9. #189
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Okiura View Post
    look at my orignal post, whats dub is not the system or the mats needed to make the gear it's the levels of this mats, lvl 20 crafts needing mats that can only be made at lvl 40 of the same caft that is dumb and the reason gear is so scarse, expencive. sire thisn and gear will be avalible at a resonable price w/o affecting the current crafting system, making everyone happy.

    Edit: quoted the wrong part of you post be wth .
    No one is arguing that the synths needed to be adjusted. Rank 20 synths should use parts that are also at (or very close to) rank 20. But this change goes far beyond that, based on their description.

    Also, I do NOT believe that this change will make gear appear at reasonable prices in the wards. Prices in the wards are the way they are because of supply/demand, and limited bazaar space within which to sell items (20 bazaar slots mean I have to carefully choose what items I list to sell). I great many changes are required for low-rank gear to become available, the least of which is this change to the recipe system.
    (4)

  10. #190
    Player

    Join Date
    Jun 2011
    Posts
    31
    oh yay, remove something that makes sense because of whiners -.- we dont all want it easy SE! you got it right making battle more challenging, dont turn this game into wow, next archers wont even need any arrows or suttin >.>
    (5)

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