My point is that Square DID make it possible, all we had to do was play it. But we didn't. That should tell you something.
My point is that Square DID make it possible, all we had to do was play it. But we didn't. That should tell you something.
I wonder if, in a few months' time, people will also be clamouring for ARR 2.57 servers...
At that point we had very little idea indeed what ARR would be like though.
Gilraen is right - all those 1.0 players who want 1.0 back only have yourselves to blame. You all knew that 1.0 could be kept active indefinitely as long as you made the effort to login, but you didn't. Try to blame SE or others as much as you want, but the fact is, it's your fault that SE took that to mean 1.0 was not worth bringing back again. And no amount of whining about it is going to make them see otherwise. ARR is doing exceptionally well, and the added expense to bring back 1.0 just isn't worth it to SE just to make a few nostalgic players happy who prefer 1.0 for any reason over ARR. Those are the facts. Accept it and move on.
It tells that by December 2013, most legacy players were not interested in going back to 1.0
It tells me that most of those who "had the chance" were people that had already experienced the game, since newcomers like me hardly knew a thing about ARR, and to get to experience the full 2.0 game, it would take months. To fell in love with the land and decide "Yes, I want to go back to the original", it would have taken time.
It tells me that In December 2013, interest was not there... not what a couple forum members think in May 2015.
How is that a good indicator of what's up in mid 2015, prior to Heavensward and with over 2 Million people playing?
And keep in mind the forum is a minuscule part of that player base. It was a simple playful question based in curiosity.
I'm not a 1.0 "nostalgic" player... I'm just a 2.0 curious player.Gilraen is right - all those 1.0 players who want 1.0 back only have yourselves to blame. You all knew that 1.0 could be kept active indefinitely as long as you made the effort to login, but you didn't. Try to blame SE or others as much as you want, but the fact is, it's your fault that SE took that to mean 1.0 was not worth bringing back again. And no amount of whining about it is going to make them see otherwise. ARR is doing exceptionally well, and the added expense to bring back 1.0 just isn't worth it to SE just to make a few nostalgic players happy who prefer 1.0 for any reason over ARR. Those are the facts. Accept it and move on.
I don't really care... it was a mere random question, I'm not whining, I'm just curious for the past... I can't believe this topic is going this way.
Damn the second I thought of asking such question to the forum.
Last edited by DiaDeem; 05-27-2015 at 08:39 PM.
As much as I feel for you, you did miss alot of fun regardless of the game's state, if I knew about this and other things like the Legacy campaign and Minstrel's Goobbue, then it wasn't a secret. I, too, was on the fence regarding 1.0 until, as mentioned, they announced the Legacy campaign. No point waiting any longer, then. What surprises me most is that this all was such a well kept secret in spite of not being a secret at all. Heck, I even knew about all the 1.0 events I missed out on because I was on the fence and I didn't even have the game yet! I hate repeating myself so instead I ask this, how many people do you think would play a 1.# server for anything longer than a day?
I'm sorry if I came across as nasty towards you Dia, as your original question was not my target - my point was that SE did bring 1.0 back briefly, and the then 1.0 players were not interested in keeping it going - Yoshi told us from the beginning that it's service was entirely dependent on the amount of monthly logins being more than 30% of the then amount of player subscriptions. Because this number was no where near made in the first month of restoration of service, SE immediately decided to kill the project, as to Yoshi and SE that there just was not any worth having anything further to do with 1.0, thus consigning it to oblivion.
I know you're curious as to what it was like but really, ARR actually reused a lot of concepts from 1.0, especially as ARR is not just a sequel to 1.0 story wise but is a complete replacement for it. Hence most of 1.0 is effectively retconned or no longer relevant to ARR, which only makes the case for SE not being interested in bringing 1.0 back for curious players who never played it originally all the more stronger I'm afraid.
Anyway, I've said my piece so I'm going to bow out here. Once again I'm sorry if it looked like I was attacking you Dia.
I mean, if 1.0 players were to come today and be like... "Oh the game SHOULD BE ON TODAY, I invested so much in 1.0 specific content bla bla" and with the info that now I know, about the servers being brought back... then yeah, they'd have no place "demanding" the game out of nostalgia.
I've considered that my curiosity may be overblown because how good ARR is, but a part of me wishes I could play the original story with my character in some form. And I guess the graphics look somewhat interesting to me, specially the character models. Maybe I'll try that private server and be like "yeah, no..." but I was wondering how people, at this point in time think about 1.0 in retrospective.
If I came across as asking for it to brought back, it was not the intention.
ill admit, im curious. I would like to see what 1.0 is like, to make my own judgment on how awesome or terrible it was.
Kuro Moon
BLM-AST-DRK ////Omni Crafter//
imo 1.23 wasn't perfect but they were on the good road, they just needed to fix and continue in this direction, the gameplay was so much better than now (magic combo, skills etc).
And we lost a 0 to our money!!!!!! XD
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