While I sympathize with your plight, I don't think you'll ever find a solution on this game.
While I sympathize with your plight, I don't think you'll ever find a solution on this game.
Buying your way out is not an optionhow I wish it was an option for me
I'd make crowns for the royal families as a way to get into Ishgard or something..
Tbh, if I can get the masterbook recipes without having access to Ishgard, I'm prepared to pay the premium for mats that I don't have access to and I'm sure a lot of the other crafters would be just as willing.. There are some people who like self sufficiency and pride themselves in being able to do everything, then there are the specialists who like to just pick one thing they're good at and go to town with it. Having to complete MSQ won't be a huge drain on me, I know it won't take much longer than 2 or 3 days.. But to somebody who's not interested in it, there's no tiered rewards that's why it feels like such a tedium.And we still don't have information about how the high level DoL process will go, but if it is consistent to the fisher class, as they have strongly inferred, one can level up in any zone, not just the Sea of Clouds.
TLDR: People who choose not to do content will consequentially fail to reap the benefits of increased efficiency leveling, or the reduced costs of self-sufficiency.
No instant gratification, thank you. Either earn your access like EVERYBODY else... or don't.
For example, if 2.1 MSQ offered a couple crafting recipes at the end, then 2.2 offered some, etc.. Not only would all the crafters have already done the MSQ for the sake of obtaining said recipes, those who are looking at doing 2.0-2.55 all in one fell swoop would feel more at ease about tackling it because there's rewards along each step of the way.. Much like how gearing is for people interested in pve.. Imagine if between 2.0 and 2.55 there's no gear ilvl difference, that's what it feels like to some of us because we're already at the top of our game, we've already got BiS gear.. There's no progression path left for us except for this roadblock. It's basically an attunement quest to us if you remember those days where you had to do pointless delivery quests with no item reward just to unlock raids, and fill the lore requirement.
Last edited by GenJoe; 05-27-2015 at 09:28 AM.


I don't need to win it. Parley was present in 1.0, and was removed for 2.0. Simply because they are multiple (4) types of players (achievers, socializers, killers, explorers) does not mean a game has to support them all.In an MMO, that's a very hard argument to win, lots of people have different ways of playing the game and for a good reason, I sure as hell wouldn't want to gather all my own mats for crafting.. and I'm sure you wouldn't want to craft all the low level gear that you can just buy from other people etc..
I keep saying how this is not a MMO first, it's an FF game first. You made another post about there being multiple warriors of lights. There are not, from the story's perspective, you are the only WoL. Anytime you have been in a group, the game has phrased it as you are gathering forces. The interconnected society you are referring to exists, but has little bearing on the actual game itself, especially since you don't need crafting to clear the highest content.So basically, we're in an interconnected society where each person has a role to fill. A new chapter is about to open, and only the warriors are allowed to go there, everyone else on the fringe will have to take out their training swords and get fightin'.
Again, this is a Final Fantasy game. The main quest has ALWAYS been the driver.I've accepted that to be the case, I'm ready to do my MSQ, but it still doesn't change the fact that it's more than a minor annoyance for really, not a very good reason.. To keep RMT out of Ishgard? To make the lore accurate? Come on, I could really use a better reason than that to get through all dem quests.

Honestly, I just wish you didn't need a DoW/DoM to unlock leves for DoH/DoL. Seems like a silly limitation IMO.
Just coming from someone who was really into crafting when I was new on my old character (before fantasia potions were a thing).





I'm curious as to why this is suddenly an issue now, instead of back during the Beta phase - there was never any complaints about DotL and DotH classes not being able to do the storyline or anything back then and all through the last two years, as far as I was aware, there was still no real complaint from players about this.
Why now, after nearly two years of service, is this suddenly a major problem? If someone can enlighten me as to why they've chosen now to complain about it (at a time when there is virtually zero chance of it ever being changed), I'd be really appreciative.
Because for the most part, people can do just about everything DoH/DoL related in the game and barely touch the combat side.I'm curious as to why this is suddenly an issue now, instead of back during the Beta phase - there was never any complaints about DotL and DotH classes not being able to do the storyline or anything back then and all through the last two years, nothing from players.
Why now, after nearly two years of service, is this suddenly a major problem? If someone can enlighten me as to why they've chosen now to complain about it (at a time when there is virtually zero chance of it ever being changed), I'd be really appreciative.
With Heavensward, these people are disappointed that they cannot even access the DoH/DoL content at all in Heavensward without doing the many combat quests in the main story in their entirety.


All DoL leves and new gathering points will be gated behind MSQ (they were already gated behind DoW/DoM level)I'm curious as to why this is suddenly an issue now, instead of back during the Beta phase - there was never any complaints about DotL and DotH classes not being able to do the storyline or anything back then and all through the last two years, as far as I was aware, there was still no real complaint from players about this.
Why now, after nearly two years of service, is this suddenly a major problem? If someone can enlighten me as to why they've chosen now to complain about it (at a time when there is virtually zero chance of it ever being changed), I'd be really appreciative.
Some/all DoH leves will be locked behind MSQ (some were already gated behind DoW/DoM level)
To get through the MSQ takes a substantial amount of time to gear up, or gil to blow through it in under 10 hours.
maybe if you crafted a fancy santa hat for Vishap, hell let you pass to Ishgard
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No class stand really alone in the big picture of the character. Every leveled class is an aspect of the character. Every class complete other classes in the same discipline.
A crafter who also learned how to fight is not less a crafter than a crafter who never learned to fight. He is then just a crafter who can defend himself.
Also, you can do most mainstory quests as a crafter without fighting anything (speak with NPC A, bring item X to NPC Y, search hidden objects in a specific area). But if a fight start, just be sure that you have your weapon with you and that you know how to use the weapon. Meaning switch to your battle class, do the fight, and then switch back to the crafter class.
The 1.0 original mainstory suffered because of this. The fights in the 1.0 mainstory were even easier than the fights in ARR mainstory. Great CS, but lackluster fights. As an example the one quest where there were exactly 2 wolves as enemies after running a long way, nothing more.I agree there should be an alternate way. In 1.0 you were even able to start the game as a DoL/DoH (Using stone throw to fight enemies in the opening cutscenes) and you could really stick to just that if you wanted.
I see nothing wrong with having multiple options for players who want to adventure how they like. I like fighting but I can understand where the crafters and gatherers are coming from.
https://youtu.be/BKZbj5kRgI8?t=61
Last edited by Felis; 05-27-2015 at 04:24 PM.
It's not about the leves and gathering..All DoL leves and new gathering points will be gated behind MSQ (they were already gated behind DoW/DoM level)
Some/all DoH leves will be locked behind MSQ (some were already gated behind DoW/DoM level)
To get through the MSQ takes a substantial amount of time to gear up, or gil to blow through it in under 10 hours.
Those are just optional things for optimized efficiency, I can understand being penalized for not having gotten to Ishgard, that I wouldn't be able to gather the new mats in the zones, and I wouldn't have access to leves to level quicker.. But I could still level up.
The only issue is with the recipes, actually at this point, it's not clear if I will indeed need access to Ishgard to get the master recipes once I reach level 60, it's just a strong speculation that may be the case. (Seems like something worth knowing.. Why SE won't reveal this info, eh...)
Master Recipes are the bread and butter for crafters, it's the holy grail and up until this point, MSQ completion simply had nothing to do with obtaining any of the recipes, that's why most people who only craft are usually behind on MSQ, because it simply wasn't needed up until this point.
haha if only.. SE could just as easily work that into the lore and give us that as an optional method to gaining accesslike I said, only reason for this MSQ lockout is because of lore, nothing more.
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how I wish it was an option for me
I'd make crowns for the royal families as a way to get into Ishgard or something..



