Taru, I find repeating myself to be tiresome. So, you will get what you deserve, as you seem unwilling to actually read my posts.

Quote Originally Posted by StouterTaru View Post
Yes, I would say that was roughly 2-3 months after ARR launched. You dance around the issue, but never address how taxing the rich helps the poor, or anyone in general.
Quote Originally Posted by Yeldir View Post
You're really ignoring the whole point of my statements - which is that gil destruction increases the proportionate value of gil generated by quests, which is the primary means of income for new players who have yet to grasp the finer points of the market board.
Quote Originally Posted by StouterTaru View Post
It makes plots available so those who can barely afford them can't handle the upkeep costs, and turns the game into a job for them? It substantially deflates the economy requiring ever more effort to keep that house, boosting RMT?
Quote Originally Posted by Yeldir View Post
Using the example Terrini provides, of your casual non-crafting player struggling to get a cottage for themselves, I'd like to call attention to two things: Firstly, on Brynhildr, 5% of the most expensive small lot size would work out to be 125,000 gil a month. That is easily obtainable by anyone who has been 50 for a month or two.
In regards to RMT, does it not stand to reason that, in a deflated economy, gil sellers would have to expend more effort to generate the same amount of gil? So it doesn't boost it, exactly.

I'm beginning to regret using the word "tax" in the title of my thread. Cash burning would have been more appropriate.