Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 143
  1. #111
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,358
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Yes. Why would SE make a race that caters to the current playerbase (who may be happy with their current race OR may still have their free Fantasia) and not to a potential consumer who dislikes the lack of options. Just so long as someone plays as the race, you know you did something right (and there's a chance the bestial race would still be more popular than Roegadyn and Elezen, which are currently the least popular).

    Again, we currently have: Tall muscular human. Elf with horns/no ears. Elf. Tall human. Regular human. Human with cat accessories. Short human with horns/no ears. Gnome.
    FFXI's races all look different from one another. FFXIV's are 4 humans (Highlander and Midlander = 1), 2 elves and 1 gnome. 2 of those humans and an elf have permanent accessories. The current XIV races are boring.
    (1)

  2. #112
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Those that want more "unique" race, what would their animations be like? How much work would need to go in to something the minority would by chance play as? People claim the want more bestial races but very seldom give any more than their complaint, no visual example, no animation example, and no work around as to what could would be done for mounts, character interactions, story line cut scenes, sound/ voice, ect... " I have paid for my account and my friends account so we can have the drought choco, why can't my character use it?"



    The sad fact is for those that claim they want a more bestial race nearly a hundred more will want something more beautiful.

    (official art of female Ronso)


    (fan art of female Ronso)

    Now once your done saving the second image to your art folders, think for half a second. In a business catering to a fan base revolving around fantasy what do people want to see in the world more?



    This?

    or







    Numbers don't lie people, what chance is there for anything unique when the majority all choose the same thing?
    (0)

  3. #113
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I say let the fox girls in.





    Maybe they can be split between Fox and wolf people, fox being a little smaller, able to grow tails (aura/ phantasmal) the higher the level, while wolves get ware beast form while fighting (possibly wolf cloak/ aura or just more feral animations).

    I also would not mind the Veira, the concept art was amazing.





    Wonder why they didn't just tie the ears down for the males? They cold have blended in well with the hair styles.
    (3)

  4. #114
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,358
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Alacran View Post
    Numbers don't lie people, what chance is there for anything unique when the majority all choose the same thing?
    Again, that is not how you create a new race. If SE just go by what is popular, then there's no point in making a new race at all. You already have a race that is popular, why bother making something new?
    If they do make a new race, then it needs to be something that isn't a remake of what is popular. It needs to be something that is completely different, otherwise this game is going to have nothing but cute/petite girls and cool boys. Basically: Anime, The Game.
    (3)
    Last edited by Nestama; 05-26-2015 at 12:39 PM.

  5. #115
    Player
    SpiritTamer's Avatar
    Join Date
    May 2015
    Posts
    171
    Character
    Lagi Honeyleaf
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    No, thanks. We already have a similar race with animal ears and a tail. There's not enough of a difference.
    (1)

  6. #116
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    No... We don't need more furries.

    EDIT: Correction: I would be okay with Veira.
    (1)

  7. #117
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nestama View Post
    Again, that is not how you create a new race. If SE just go by what is popular, then there's no point in making a new race at all. You already have a race that is popular, why bother making something new?
    If they do make a new race, then it needs to be something that isn't a remake of what is popular. It needs to be something that is completely different, otherwise this game is going to have nothing but cute/petite girls and cool boys. Basically: Anime, The Game.
    The short answer? Minimum effort for maximum return is a business model. Were it not we would not have a new fps from the same creators with only a gun roster change, a new game featuring assassin's and their oh so important creed every year, and in mmo's the majority of selected characters varying so very, very little.

    As far as needing to be anything? It only needs to be not a waste of time that fewer than a quarter of the player base would make use of. Resources allocated to animations, lore, voice (yes the grunts count), art, equipment molding, texturing, are not easy to come by. One can argue that for so little demand the spending of these resources would be more than a little detrimental to the game. As stated what ten want is of little consequence to what a thousand choose. As i said numbers don't lie.





    I'm not wholly against the idea, I personally would love a anthropomorphic version of this:


    Realistically though, I know the wings would be a nightmare, would they flap when I jump? Why wouldn't they if they didn't? They could be clasped around my characters neck like a cape! However that would clip with every weapon placed on the back... Hmm... Could they be used to fly? What about the tail? Why would they not use it in battle, could they get away with an extra attack? Maybe a skill?

    My point is, the more unique, the more issues arise. That means more time spent on something less than possibly ten percent will ever bother using. How can that be anything but a waste of time, resources, and creativity? Would it not make more sense to add a few features to to an existing frame? A few tweaked animations that already fit the movement scale of those same frames, some unique hair styles maybe more assertive idle animations and done.

    I have said it before, the Ps3 is still in play for 3.0. Until that changes and the system is dropped (possibly soon), i would not expect any major deviations in regards to what we can expect from a new as to be yet announced race.
    (0)
    Last edited by Alacran; 05-26-2015 at 01:28 PM.

  8. #118
    Player
    Samcaesar's Avatar
    Join Date
    May 2015
    Posts
    893
    Character
    Sylvia Valadis
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Alacran View Post
    Snip
    And minimum effort for maximum return isn't something any company should be aiming to be like, it's what allows those boring awful games to continue being produced. It's not right for the consumer and honestly those who are saying "Oh it's the only thing that'll work" are allowing horrid business practices to continue.The whole "A company should only do what appeals to a majority of their current consumers" is horrid as well, it's ultimately only sustainable for so long due to the company basically 'trimming fat' with their consumer base that will eventually leave anyways. And let's be honest, only listening to the majority is a horrid idea, look what that stuff does in MOBAs were you end up with situations of flavor of the month characters due to a majority of people complaining instead of just dealing with it. Like what happens whenever we're at 6.0, having received "kitsune, girl with squirrel features, super sexy demon lady" as the new races, simply because that's what some majority of consumers have been asking, is that something everyone really wants? How is that any fair to those who've been asking for a more beastlike race for a while now? Or if you are fine with that sort of situation let's apply it elsewhere, let's say a majority of players main BLM and SE is adding a new job, would something hardly different from BLM be best or something actually different be better?

    The fact is SE doesn't know why people choose certain races as well, they're assuming they don't want some because they're tougher larger looking, when it could be for other reasons. Perhaps someone doesn't like "Buff large humans" or "Tall lanky humans" but would totally play a big scary cat thing like the Ronso or a really cool robotic thing.

    If "This model is too hard to work things around therefore we shouldn't do it!" is a valid response, then why did SE bother to to make any customization at all? Is "Ooh sorry, no long hair, we don't want to spend time worrying about clipping or how it'd work in some armors, sorry!" a valid response to people wanting longer hair? No it's not, people would complain because it's a bad idea that a company won't do something because it might be difficult. The company is paid to do it's job, if that job requires asking "So how would wings work on a character model?" then they've got to do it.

    If SE was afraid of "The more unique, the more issues arise" then why would they ever make flying mounts and vertically orientated areas? It's because it's unique and it's a sign SE wants to do something that actually challenges them for the consumer.

    Basically, why bother making something slightly different? All it does is further appeal to those who like that sort of thing, who might ultimately just stick to what they like. Why not broaden the options and allow maybe some folks who don't like what we've currently got a chance to choose something different. It might not be the best business strategy, but it's what SE ought to do if it wants to actually make a product for all the fans, not just the majority of them.
    (1)
    Last edited by Samcaesar; 05-26-2015 at 02:38 PM. Reason: Character Limit, Pls SE buff character limit

  9. #119
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Riepah View Post
    You seriously expect them to spend a few years making a race that isn't popular and will only be played by a small percentage of players?
    They made Galkas and Roegadyn.
    Quote Originally Posted by Alacran View Post
    Now once your done saving the second image to your art folders, think for half a second. In a business catering to a fan base revolving around fantasy what do people want to see in the world more?

    This?

    or

    I actually play as a Baraka. They're spherical.
    (1)
    Last edited by Gramul; 05-26-2015 at 02:53 PM.

  10. #120
    Player
    Kukajoo's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    639
    Character
    Quin Decim
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by Alacran View Post
    -snorp-
    your argument became questionable the moment you used tera in it and didnt even mention elin
    way more of the playerbase plays elin over castanic or high elf or human
    (0)

Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast