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  1. #11
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Yumi_umi View Post
    Haha its gonna be rough trying to SB the "new" patrician set for stuff if " more than 1 mob = too much for a player"
    Better roll out the gank squad
    Oh god, I didn't even think of this. I hope materia undergoes some serious changes, or I might not bother.

    Quote Originally Posted by Yuri_Hyuga View Post
    ...and it was still jokishly easy, but thanks for misconstruing my point to add insult.

    My example was simply to illustrate blitzing straight through. Having to legitimately kill the mobs in i45 or w/e isn't hard either.

    They're mechanically pathetic.
    And yet I seem to remember raising dead people in those zones a lot. You're the one blanketing that they were easy for for everyone.

    Do they need to be dungeon level of difficulty? Then what about the dungeons? My point is that beefing them up too much erases a difficulty of content from the game. Personally, I wouldn't mind tough beastmen that rewarded me in some way for mashing them into pulp. Make them drop something interesting then, or put in achievements for them. But simply beefing up every monster on the map erases the "easy" difficulty level for people who would rather stay out of dungeons.
    (1)
    Last edited by Gunspec; 05-26-2015 at 12:56 PM.