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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Minorinz View Post
    I mean if you guys are playing the same game I am playing, pets do not respond remotely as fast as we'd like them too. If you want to focus the pet way more than yourself as a caster without knowing the current limitations then I honestly don't understand anything anymore. If anything pets should get more attention as being supportive towards the party itself so I was hoping our current pets are going to get reworked towards that objective. Also, having 5-6 pets is not that great knowing that every pet may or may not have an advantage over the other during certain fights, it's not that easy to deal with. s:
    I don't think anyone's asking that the pets be left as they are while adding equally encumbered abilities to them; it's probably just that the kind of revisions that would be necessary to make pets respond at reasonable speeds aren't what come to mind when thinking of "additions" to the Summoner arsenal. Personally I feel like the majority of the Summoner issues originate simply from pet movement, their attack/queue mechanics, and their control scheme, and find it only common sense that pets won't become an especially enjoyable element of Summoner gameplay until those are fixed (...and probably until the pets carry some value through their abilities, procs, or coordination enough to make a Summoner really want to tunnel some part of his personal gameplay done for the pet's benefit, and to actually keep an eye on his pet to some extent to predict when the pet will next be buffing him in return).
    Once the pet becomes able to respond quickly, much of the apparent gap between what is a caster ability and what is a pet ability goes away, leaving us with the versatility of multiple pet types without the drawbacks of massive delay. Improve the pet controls and attached AI and in general it will feel more like doing what you want to do, with the benefits of another angle and set of attack(s), rather than what you can squeeze out of your obligatory turret-thing.
    (1)

  2. #2
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I don't think anyone's asking that the pets be left as they are...

    The issues that you stated are the ones I already pointed in my post, and so far they haven't been addressed as they should've been so naturally asking for more pets just because more options will create some redundancy. I actually want the pets to get better and have new abilities while improving the job itself by giving more power to the caster. The more power you give to your pet the less your gonna get in terms of control. If pets were more supportive as pushing our dps higher or providing buffs than dealing dps themselves that would be too good, then I would gladly look forward toward new pets and combine abilities and switch 'em up.
    (3)