A few problems here, and I'm sorry to pick your post apart like this, but it's an important distinction.
First up, in-game there are a far higher percentage of black mages than there are summoners. This is not a coincidence. It's a more rewarding job, with instant gratification from each nuke rather than the dwindling HP of our DoTs. Ruin has never and will never hit the high numbers. It's the equivalent of a White Mage Cleric using Stone spells, only weaker. We simply use it as filler while our DoT's are up. We lack the real damage needed on killing adds fast, since everything is done to the same tick.
Our pets do one third of our damage, and of them only Garuda has the highest DPS potential thanks to it directly boosting our own DoT skills. However, even then all it does is double the duration, so all it does in reality is free us up to spam more Ruin spells.
What exactly did we get which revolutionizes how we play? We get a skill which applies DoTs which we already have (albeit instantly), so basically a 'shortcut'. And a single 'nuke' which requires stacks of a new buff to even utilize. Unless this nuke is Flare level damage, which I highly doubt, this is a bit of a letdown.
Now, here's what they SHOULD have done. Add a new skill called Modus Veritas. Fans of XI will know where I'm coming from already, the rest of you can read on. This skill should DOUBLE the damage of existing DoT on the target and HALVE the remaining duration. So we can speed up kills by dealing our DoT in half the time. Then, allow this new DoT to be passed along via Bane and voila. A true-to-status-quo skill that people can get behind.
But what everyone has wanted from the start, the only thing we've all wanted, is to have a summoning job where we actually do some summoning. Egi's with unique skills that we can swap out at will so they can all contribute to a battle instead of a singular summon we keep for the entire run. People who claim it cannot be balanced simply don't understand how. It can be done, and it can be done easily.
So, while you might be all hyped up for the update and the single new skill we're getting (because really, Bahamut is the only reason anyone's remotely excited) at least understand where some of us are coming from and why we're utterly disappointed at the update. It adds very little new to the class and practically flips us the bird with regards to new summons in the future.



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