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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    So, 15% of the games life? Its kind of an old game. I admit I started in KoS.

    So, a system in place which helps new players. A system in the game which makes dungeons you have done funner. A system in place which helps alts and furthers the time of the game. IS a waste of time?

    Yeah, no.
    It's difficult to give a percent to a game's life when it's still around. EQ1 and EQ2 both added mentoring systems around the same time, but are different ages. It's more about changes in the market than the age of the game. Neither came pre-packaged with the system, just like WoW (though WoW took a different tack entirely). The only game that DID during that year (2004) was City of Heroes, which touted it as a major selling point for the game. They were also one of the first games to truly embrace instancing and "dynamic content" (which was just scripts that increased the number and difficulty of enemies based on your party's numerical composition).Even THEN they didn't have "revisit" options until around the same time EQ2 and EQ1 added them (there was a joke in certain circles that time travel was the new thing, since even WoW had time travel instances during this time)

    Yes, it's a waste of development resources because it already exists and would cause more problems in addition to those "good things" you list.
    "Helps new players" by blasting them through content without teaching them anything.
    "Makes dungeons funner" by trivializing them further.
    "Helps alts" by...wait why would it help alts?
    "Furthers the time of the game" by, AGAIN, further trivializing already easy content.

    And to do all this, effort would have to be expended. There's no net gain by doing something, and no net loss by doing nothing. So they will do nothing, at this juncture. YEARS later they may revisit it, but there's no dire need to since the current system isn't broken, just not to everyone's tastes.
    (2)

  2. #2
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Since when does EQ1 have a mentoring system?
    (1)

  3. #3
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Cakekizy View Post
    Since when does EQ1 have a mentoring system?
    They added a level syncing system, which was apparently the best they could do with the coding behemoth of doom that is the EQ1 infrastructure.
    (0)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by kyuven View Post
    EQ1 and EQ2 both added mentoring systems around the same time, but are different ages.
    Quote Originally Posted by Cakekizy View Post
    Since when does EQ1 have a mentoring system?
    I was going to ask that myself.

    Quote Originally Posted by kyuven View Post
    "Helps alts" by...wait why would it help alts?
    I don't know, I can ask friends to help level my new character? I guess I think too much over some people.

    Quote Originally Posted by LunaHoshino View Post
    The problem is that, as things stand, very few higher-level players are willing to go back and do low-level dungeons if they don't have to (either leveling a new class or because they need a drop). I don't know anyone who does LLR unless they need it... why? Because it's extremely boring.

    The more players who hit 50 and stop doing low-level content, the fewer players there will be to help newbies out and the longer their queue times will be. You have a problem when most veteran players don't want to touch low-level content.
    Yep. People will make up any excuse to keep new players down.
    (0)
    Last edited by Nektulos-Tuor; 05-19-2015 at 05:24 AM.

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