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  1. #6
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SDaemon View Post
    -snip-
    Because as it stands dungeon/raid gear is a gradual increase of pure power and damage output/increase in healing. It should stay that way as dungeon/raid gear is your reward for beating a hard challenge. Crafted gear is your reward for grinding for hours until you make what you want and gives you the option of customization. If you were to make dungeon/raid gear have slots for elemental resistances all that does is kill how unique they are and makes crafted gear pointless as you can customize that. I'm not talking about making elemental materia useful to the point that you turn every attack that was 2000 damage down to 100 but at the very most cut that damage by 20%-30% when you meld out your gear completely. You have to understand that even with elemental resistances NOT being prominent/overly important in this game for each armor I've dropped at least 1.3 million gil in costs and that is excluding the accessories.

    There's six elements in this game, meaning a minimum of 7.8 million gil spent overall---again, not accounting for accessories. For most people this could be seen as not worth it but for some it could be if the resistances were made worth while to them. I'm talking about opening an avenue for those who would be fine with losing dps in favor of gaining defense. More or less a shield oath that you would have to work and pay for.

    SMN can cross certain spells, like blizzard and aero. While it isn't really a staple to them, the fact that they can cast those spells impacts them too. (oh sorry, thinking of SCH w/ aero lol)
    That would be the case if I were talking about changing how much damage what attacks do depending on what enemies you are against... which again--for the third time I am not. I am talking strictly about the damage players receive from attacks. Again. Damage that players do to enemies is not the subject here. Damage you take from enemies is.
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    Last edited by Ramzal; 05-15-2015 at 02:43 PM.