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  1. #1
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Hyrist View Post
    Instead, I will speculate right now -expect the game to tilt MORE casual with Heavensward.
    That goes for you too. Bold assumption there. Then again, we don't know much considering that there isn't much official info to go on. All we can do now is pretty much speculate for future content. Regardless, this is an MMO and there isn't much anyone can change about it. Communication is pretty much a big deal and can be tied to competency checks. Namely, being able to communicate with your party members on who does what and what does who. ¯\_(ツ)_/¯

    Hopefully they can include content for everyone; Casual, Midcore, and Hardcore players.
    (0)

  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AdamFyi View Post
    That goes for you too. Bold assumption there. Then again, we don't know much considering that there isn't much official info to go on. All we can do now is pretty much speculate for future content. Regardless, this is an MMO and there isn't much anyone can change about it. Communication is pretty much a big deal and can be tied to competency checks. Namely, being able to communicate with your party members on who does what and what does who. ¯\_(ツ)_/¯

    Hopefully they can include content for everyone; Casual, Midcore, and Hardcore players.
    Agreed. As far as my taking bold statements - I have a pretty strong track record of being accurate with my statements. Mainly cause I've been following them since NA release of FFXI. I take no shame in admitting when I'm wrong. It just seems that I have a good feel for these things. (For better or worse, I've made calls I didn't want to happen, that came true too x.x)

    But yeah, character complexity up, endgame appeals down to more casual players (probably wider diversity and easier time getting settled in.) It won't mean that the 'hardmode' difficult events will be easier, mind you, but that the overall feel will seem more accessible past the point of heavenward.

    We can potentially use the level 30 start on new Jobs, the 'below ilvl130' start on level 51+ gear, the delayed release of Alexander as well as the first release of storymode Alexander BEFORE the hard difficulty, as all indications of continuing the trend of 'ease of admission'.

    That's what makes SoF and storyline gating such a staggering point - it's in stark contrast to all listed points moving forward.
    (3)