Kicking a tank for doing low dps but still being able to hold hate is pretty much the same as kicking a dps that does 500 but can do 600. If you are able to clear, both of those actions are pretty bad imo.Again this connection should not be made as its not part of this question really. You have to assume that dps and healers are doing a great job but only the tank is doing far less dps than what a tank normally does (as in full vit spec). Being able to clear should be a given in a farm group.
What I'm saying is, people always say players need to play their role. A tank's role is to tank. Why kick him if he can't dps?
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
You are missing the point.
The fact that an icon is blue or green does not mean that they ABSOLUTELY CANNOT HELP DPSING.
The fact that DPS is the only role that can only DPS is irrelevant. Also, the fact that they suck so healers / tanks have to make up for it is also irrelevant: if they suck, it does not excuse you from doing all you can regardless.
Tanks and Healers CAN dps, and if they CAN, they SHOULD. Otherwise you will never be "efficient" with your job, because you are not doing all you can.
Call it unfair if you want - I can agree. But I repeat - accuracy on healer gear is not there just to look pretty.
Last edited by Remilia_Nightfall; 05-12-2015 at 07:45 PM.
This is also true, but again its same as asking the dps to go above and beyond and do stellar dps instead of "just to be able to clear".You are missing the point.
The fact that an icon is blue or green does not mean that they ABSOLUTELY CANNOT HELP DPSING.
The fact that DPS is the only role that can only DPS is irrelevant.
Tanks and Healers CAN dps, and if they CAN, they SHOULD. Otherwise you will never be "efficient" with your job, because you are not doing all you can.
Call it unfair if you want - I can agree. But I repeat - accuracy on healer gear is not there just to look pretty.
Yes, it is indeed the same. In fact, DPS as well should always aim to improve.
Maybe I have a hardcore view of the situation since I am a progression raider, where these things are pretty much mandatory. If you only aim for "good enough", then sure, no need to go to such lenghts - but I assume that a player should always strive to squeeze every last drop out of its job, regardless of the role. If people set for "good enough" they will never improve their skills.
Hey im all for that as well, what i am against is people kicking the tanks for doing low dps when they themselves might not be doing exactly stellar.Yes, it is indeed the same. In fact, DPS as well should always aim to improve.
Maybe I have a hardcore view of the situation since I am a progression raider, where these things are pretty much mandatory. If you only aim for "good enough", then sure, no need to go to such lenghts - but I assume that a player should always strive to squeeze every last drop out of its job, regardless of the role. If people set for "good enough" they will never improve their skills.
Bottom line is if you criticize a tank for having low dps and youre a dps class you better damn be doing some really amazing dps.
DPS as a tank practically means using your offensive CDs ontime and filling every GCD and knowing how to utilise your class. It's not hard to maximise DPS as any class...
Not just that though, alot of dps for tanks comes from proper gearing, i.e. hybrid/slaying accessories and figuring out what your healers are comfortable with.
There's playing a job and then there's playing a job well.
Tank's and healer's DPS can and does help push phases.
I've seen content cleared with the OT doing below 200DPS and with the OT doing ~450DPS.
Was able to do the kill with both but ofc I want the better tank that did the same job but more than double the DPS.
Don't get me wrong I don't expect every Tank to do 400+, but there's effort vs. doing just enough; if you want to "just OT" thats okay, but it doesn't mean expecting the OT to give his best at DPS is unreasonable.
Most of the time when you are OTing and not tanking adds there is literally nothing else to do than push DPS.
Some responses here calling such groups "bad" or w/e I really don't understand..
OP:
You're a WHM.If I'm going tank I just want to worry about boss / add positioning, cooldown use and avoiding mechanics that are meant to be dodged as well as survivability to free up healers more rather than what my parse numbers look like. But different strokes for different folks ya know?
Yes I am aware that I can simply 'not join' a party finder with 'rules' I do not agree with. I don't jump over to the forums to write a post like this unless I want to feel out the general community opinions on these kinds of requirements. I don't and never plan to argue with someone over party finder requirements I just don't join them, but I still take interest in community opinions so this post was made, thank you.
#JustParserThings
if you play your WHM a lot I assume when you do a expert or high level dungeon, you are familar with throwing some Holy on big pulls, or adding some dots on bosses - with practice and knowledge of your class and the content you do the process of "only healing" gets boring and you notice you have a lot of downtime on healer where those "dps-windows" open up.
This same practice thing, knowledge of class and fights etc also applies to every other job, also tanks.
Just one last thing, kicking a tank for low DPS is BS, if you're aiming for a World Record time, fine, but in a farm group you can mention it to help that player getting better, but kicking for that is plain stupid.
Last edited by Spoekes; 05-12-2015 at 08:54 PM.
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