What I'm saying is, people always say players need to play their role. A tank's role is to tank. Why kick him if he can't dps?
What I'm saying is, people always say players need to play their role. A tank's role is to tank. Why kick him if he can't dps?
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
You are missing the point.
The fact that an icon is blue or green does not mean that they ABSOLUTELY CANNOT HELP DPSING.
The fact that DPS is the only role that can only DPS is irrelevant. Also, the fact that they suck so healers / tanks have to make up for it is also irrelevant: if they suck, it does not excuse you from doing all you can regardless.
Tanks and Healers CAN dps, and if they CAN, they SHOULD. Otherwise you will never be "efficient" with your job, because you are not doing all you can.
Call it unfair if you want - I can agree. But I repeat - accuracy on healer gear is not there just to look pretty.
Last edited by Remilia_Nightfall; 05-12-2015 at 07:45 PM.
This is also true, but again its same as asking the dps to go above and beyond and do stellar dps instead of "just to be able to clear".You are missing the point.
The fact that an icon is blue or green does not mean that they ABSOLUTELY CANNOT HELP DPSING.
The fact that DPS is the only role that can only DPS is irrelevant.
Tanks and Healers CAN dps, and if they CAN, they SHOULD. Otherwise you will never be "efficient" with your job, because you are not doing all you can.
Call it unfair if you want - I can agree. But I repeat - accuracy on healer gear is not there just to look pretty.
Yes, it is indeed the same. In fact, DPS as well should always aim to improve.
Maybe I have a hardcore view of the situation since I am a progression raider, where these things are pretty much mandatory. If you only aim for "good enough", then sure, no need to go to such lenghts - but I assume that a player should always strive to squeeze every last drop out of its job, regardless of the role. If people set for "good enough" they will never improve their skills.
Hey im all for that as well, what i am against is people kicking the tanks for doing low dps when they themselves might not be doing exactly stellar.Yes, it is indeed the same. In fact, DPS as well should always aim to improve.
Maybe I have a hardcore view of the situation since I am a progression raider, where these things are pretty much mandatory. If you only aim for "good enough", then sure, no need to go to such lenghts - but I assume that a player should always strive to squeeze every last drop out of its job, regardless of the role. If people set for "good enough" they will never improve their skills.
Bottom line is if you criticize a tank for having low dps and youre a dps class you better damn be doing some really amazing dps.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.