


Well there aren't even many fights left in-game right now that even warrant 2 tanks... for those that DO require 2 tanks, I could only see this being a gripe if it's the off tank WAR and they are not switching tankmode/ddmode when not actively tanking adds. If they are doing that, and there's still a problem with the group's success there's likely bigger problems with DPS.



Speaking as a DPS, the tank's job is not to do damage. The tank's job is to hold hate. If they can hold hate while doing low damage without the need for DPS/Healers to use Quelling Strikes, that's fine. It's when the tank loses hate that problems arise.
Expecting tanks to contribute to DPS numbers is like expecting healers to contribute to DPS numbers or worse, expecting BLMs and SMNs to contribute to healing numbers.
I'm simply pointing out the futility and absurdity of trying to regulate pf. If I make a roe=kicked pony pf I have every right to do so. If I want make a pf that excludes nin from joining because I'm a pirate irl and hate nin then I can. No one has to justify their pf requirements to anyone else. If no one joins my pf cuz my rules are stupid so be it.
But these threads day after day acting as if people are attacking them with pf comments is just absurd. There is no 'proper' way to make a pf. The PF creator gets to be a little king of their pf castle and has no obligation to explain themselves to anyone.
Last edited by Izsha; 05-12-2015 at 04:26 AM.
Speaking as a DPS, the tank's job is not to do damage. The tank's job is to hold hate. If they can hold hate while doing low damage without the need for DPS/Healers to use Quelling Strikes, that's fine. It's when the tank loses hate that problems arise.
Expecting tanks to contribute to DPS numbers is like expecting healers to contribute to DPS numbers or worse, expecting BLMs and SMNs to contribute to healing numbers.
Healer DPS and Tank DPS are 2 different things. Tanks are by default hitting the mob and DPSing. You can't tank an encounter and not DPS. You can heal an encounter and not DPS.
So if a tank is already DPSing, why not try to be decent at it? Tanks have extremely basic rotations, no positionals and most of their mitigation tools are oGCD. 50% of a tanks DPS happens by just doing their normal rotation, 20% by gearing correctly, 25% by using the correct stance and 5% is min/maxing.
I see PLDs in T10 with 10500+ HP. That fight can be done easily with 7500 HP. Swap that VIT gear into STR gear and your DPS just went up 20%. I see PLDs that never use Sword oath in FCoB even during adds or between tank busters. PLDs that don't know Sword oath + rampart > shield oath and you take the same amount of damage.
I see, and just who do you think you are to decide what another player thinks is just fine for their HP? Many tanks I know prefer to play in a conservative manner to ensure that there are margins for error, a PLD with a larger HP pool than required is a PLD that allows the healer more time and room for maneuver when it comes to healing everyone else and dodging.
The world does not revolve around DPS.

If the title "White Mages thrown out of farms for lowest DPS" ... I'm going to expect everyone is going to tell that person who kicked that WHM is an idiot.
I take it you're one of the 'goods' then?
'Bads'
What a stupidly pejorative term for other players that is. I loathe seeing people using it at all, but especially in the way you have. The last thing this game needs is a parser. It would be used negatively all the time - by people like yourself - and drive many more players away from the game.
I am a very good player, thank you. Almost every time I'm in FCoB it is being parsed. You will never see me talk about the parse numbers outside of a small group of friends. I would never leave a party over someone parsing bad.
I also recommended a personal parser, not a party parser. "Bads" is a poor word, but at least its meaning was effective, based on your response.
I see, and just who do you think you are to decide what another player thinks is just fine for their HP? Many tanks I know prefer to play in a conservative manner to ensure that there are margins for error, a PLD with a larger HP pool than required is a PLD that allows the healer more time and room for maneuver when it comes to healing everyone else and dodging.
The world does not revolve around DPS.
If the PLD has 10500 HP and their HP never dips below 2000 (assuming a poor healing pair) then the final 2000 HP is useless. They are not "easier" to heal. Its like Melee DPSing stacking 550acc incase they end up in front of the boss.
I didn't say it makes it easier to heal the PLD because they have more HP, I said that it gives a wider margin for error and room for the healer to do other things. That final 2K of HP you're talking about is a cushion that allows for contingency. Making something easier to heal, is not the same as allowing a wider margin for error.
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