The meditation ability sounds like quite a good idea though I think it should have the requirement of needing to be in combat as to not have it charged up before combat and while in combat during the cast damage taken is increased as to not make it too strong. This would make it so PB isn't useless and would require a skillfull play as a missed timed use would probably kill you due to immobile and more damage taken.
Why all the drawbacks? I don't see the other melee DPS exposing themselves to so much damage just to keep their DPS up, and by this point DRG and Ninja deal the same or more damage than a monk.
half of this i agree with, vulnerability while meditating will cause it to become useless in progression where it really matters, because the main viable points to use it would be between phases, at which point there is usually large damaging moves incoming, phase 3 > 4 transition in t13 is the perfect example.
with that said, as to the post i've quoted, being "in combat" wont mean "i can hit the boss so i should do that instead", it would simply mean the boss as enmity from the party (because it has been pulled), phase transitions often render bosses invulnerable due to various reasons as we all know, this would be the time to use meditation.
Because otherwise monk would always be able to keep GL stacks up and will be the top DPS and with the use of DK they would put DRG and NIN below them it would also make PB worthless mid fight as it won't be needed, basically removes what makes a skilled monk skilled.
@Zamii it wouldn't as most parts were you can fit this in would take a while to deal damage and if it doesn't GL should still be able to be kept up, I would reduce the cast time of it to 4 seconds though.
Last edited by Krindor; 05-10-2015 at 07:31 AM.
It already keeps up GL3 all the time in most encounters in coil. Ninja and Dragoon match monk damage at GL3 stack uptime. PB also wouldn't be useless as you could use it to burst instead of building stacks by chaining boothshines or true strike depending on your crit rate, and it would free up PB to be our aoe skill as finally we would be able to rely on it to chain rockbreaker for aoe phases.Because otherwise monk would always be able to keep GL stacks up and will be the top DPS and with the use of DK they would put DRG and NIN below them it would also make PB worthless mid fight as it won't be needed, basically removes what makes a skilled monk skilled.
@Zamii it wouldn't as most parts were you can fit this in would take a while to deal damage and if it doesn't GL should still be able to be kept up, I would reduce the cast time of it to 4 seconds though.
I mean you have a ninja who has 3 mudra windows to renew his houton not mentioning precasting it before a fight. Dragoon....well everybody knows. But you gotta have monk skill by having an annoying mechanic that encourages monks to practice reckless habits to keep those greased lightning stacks whereas the other 2 melee DPS classes don't have to experiment at the raid's expense during progression in ways to keep your stacks through mechanics.
Last edited by Crescent_Dusk; 05-10-2015 at 09:06 AM.
ok im just going to clear up one of the most common misconceptions about monk right here, perfect balance as a "burst skill" is actually a dps lose, you inevitably end up loosing dragon kick and twin snakes, the only time this would be useful is at the very last second of a boss fight where if they fall off afterward it wont matter anyway.
that being said i'll say it now because i know someone will try to correct me if i dont, it is possible to change a single gcd via PB and still receive a dps increase, although i hardly see changing out a single gcd being considered a "burst skill"
You are very much correct that there is little point in spamming with PB because you will lose DK and Twin.ok im just going to clear up one of the most common misconceptions about monk right here, perfect balance as a "burst skill" is actually a dps lose, you inevitably end up loosing dragon kick and twin snakes, the only time this would be useful is at the very last second of a boss fight where if they fall off afterward it wont matter anyway.
that being said i'll say it now because i know someone will try to correct me if i dont, it is possible to change a single gcd via PB and still receive a dps increase, although i hardly see changing out a single gcd being considered a "burst skill"
The only time I spam with PB is in places like T4 where there is 5+ enemies and I think I can spam Rockbreaker and not kill myself with the TP loss.
Morzone Vandalfo on Siren
Main job: SCH/MNK
Raid job: Gathering
PS5 based. PSN ID: natek_morzy
Why are you talking DPS when I said burst. When people say burst they mean adds that need to die in less than 10 seconds or really anything you need to spike down. I'm not talking about spiking a boss.ok im just going to clear up one of the most common misconceptions about monk right here, perfect balance as a "burst skill" is actually a dps lose, you inevitably end up loosing dragon kick and twin snakes, the only time this would be useful is at the very last second of a boss fight where if they fall off afterward it wont matter anyway.
that being said i'll say it now because i know someone will try to correct me if i dont, it is possible to change a single gcd via PB and still receive a dps increase, although i hardly see changing out a single gcd being considered a "burst skill"
And why did you choose to cut that quote conveniently leaving out the other use, which would be aoe spam for adds phases.
The point is, PB still has uses besides getting back to GL3, it's just that right now we can't afford to use it that way.
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