Quote Originally Posted by Krindor View Post
The meditation ability sounds like quite a good idea though I think it should have the requirement of needing to be in combat as to not have it charged up before combat and while in combat during the cast damage taken is increased as to not make it too strong. This would make it so PB isn't useless and would require a skillfull play as a missed timed use would probably kill you due to immobile and more damage taken.

Why all the drawbacks? I don't see the other melee DPS exposing themselves to so much damage just to keep their DPS up, and by this point DRG and Ninja deal the same or more damage than a monk.